Review by Matt S. One of the greatest narrative game experiences you could ever hope to play is Planescape: Torment. At a time when most RPG narratives weren’t much more than excuses to funnel players from one battle to the next (you could say that not a lot has changed…
Read MoreInterview by Matt S. It has been a little lost among the excitement for all the other big RPGs out over the next month or so – Mass Effect: Andromeda, Horizon: Zero Dawn and NieR: Automata among them, but Torment: Tides of Numenera is a game that deserves a lot…
Read MoreReview by Lindsay M. At first glance, Phoning Home promises a sweet story and a vast, unusual landscape. However, the promised scope of the game combined with several familiar narrative, visual, and gameplay elements were cause for concern before even beginning. Can an indie developer successfully create a game experience…
Read MoreRetro Reflections by Matt S. Back in 2001, when the first The Lord of the Rings film was released to cinemas, the world got hit with a new wave of complete love and fascination for J.R.R. Tolkien and his brilliant, important, fantasy masterpiece. Suddenly people were re-discovering the books all…
Read MoreNews by Lindsay M. RPG fans, you’ll want to hone in on this piece of news: Gataela is now on Steam Greenlight, and there is a demo available via itch.io. We had the pleasure of playing an earlier build of the game last year, and it’s clear through the demo…
Read MorePreview by Matt S. EA and BioWare know that they’re on to a big thing with Mass Effect: Andromeda. Of course they do. In development now for over five years, this game has a lot to live up to, as the original trilogy is rightfully remembered as a classic trilogy.…
Read MoreReview by Matt S. Horizon: Zero Dawn reflects all the strengths of Guerrilla Games as a developer, but also its limitations. It’s a game that offers a grand vision, compelling ideology, and technical brilliance, but it’s also one that can’t quite shake a certain blandness, as it’s let down by…
Read MoreRetro reflections by Matt S. As most readers know by now, I’m a great fan of the fantasy Middle East. One of the first games I played that really captured the exotic magic of that setting was Al-Qadim: Genie’s Curse, and to this day, with a setting as criminally underused…
Read MorePreview by Harvard L. Here’s a PSA to all game designers and people with an interest in balancing game systems – play Card Quest. It’s a humble little Early Access card battle/strategy RPG combat game with some immensely elegant mechanics that lend themselves to compulsive, satisfying play sessions. I really…
Read MoreRetro reflections by Matt S. When I was a real youngster, before I had even really started playing video games (I didn’t yet have my first console – a Game Boy – and though the family had a Commodore 64, I very rarely used it), I discovered a box that…
Read More