Review by Matt S. Ever since Dark Souls landed on the scene, people have loved calling any game with a high difficulty curve that demanded patience and practice “the Dark Souls of XXXX”. The “Dark Souls of shooters”, the “Dark Souls of rhythm games,” and so on and so forth;…
Read MoreReview by Lindsay M. The setting was perfect when I nested comfortably into my chair to play Creepy Castle: the sky is heavy with clouds despite it being daytime, there’s a noticeable autumn chill in the air as rain mists from above, and as a result the entire world seems…
Read MoreReview by Matt S. “Italian neorealism” is a phrase you’re not likely to hear unless you study film at university, or are among the most hardcore of film buffs, but it was an enormously influential movement in European cinema that informed a lot of its future development. Also known as…
Read MoreReview by Matt S. Genuine 4X games are hard to come by on consoles, and I’ve never been quite sure why. Civilization 2 ran just fine on the original PlayStation, many years ago now, and Koei (now Koei Tecmo) has been producing games like Romance of the Three Kingdoms and…
Read MoreReview by Matt S. Virtual Reality requires an entirely different approach to game design, and it’s going to take some time for developers to truly start to master what VR can do. Remember back on the PlayStation 1, where developers had access to the right kind of hardware to easily…
Read MoreReview by Matt C. Thumper is described as a “rhythm violence game”, which seems fitting for a game that regularly makes me want to throw my controller at the head of the next passerby. One could also call it a “rhythm masochism game”, because as infuriating as it is, I…
Read MoreReview by Clark A. A sense of humour goes a long way in defining a game’s identity. In Paper Mario Color Splash, jokes paint new life into every scenario and character interaction, upping the ante of peculiar situations tenfold. The Paper Mario series has historically emphasised comedy, but the latest…
Read MoreReview by Nick H. Battlefield 1 is fascinating to me, in large part because the game takes a step into the past with its World War 1 source material and in doing so gives the Battlefield franchise a future full of exciting potential. With excellent multiplayer and a single player…
Read MoreReview by Hamza A. The cleverly-titled Shadow Warrior 2 is the sequel to 2013’s Shadow Warrior – which itself is a reboot of the legendary 1997 original by relic studio, 3D Realms. As part of the three major titles released using the now-defunct Build engine (the other two being Duke…
Read MoreReview by Matt S. When it rains, it pours. After years of missing out on Nobunaga’s Ambition and Romance of the Three Kingdoms games entirely, Koei Tecmo has now localised three hardcore strategy games in just two years. Hopefully they’ll prove successful, because this is a trend I can see…
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