Review by Trent P. Ballsy move, basing Necrobarista in Melbourne instead of Sydney (insert appropriate humour about the rivalry between the cities here). However, with the developer based in Melbourne, it isn’t really a surprise, and Sydney folk will need to give it a pass there. Regardless of city location,…
Read MoreReview by Matt S. There is a lot to admire about Othercide. It boasts a strong concept, an incredible aesthetic, and some excellent moment-to-moment gameplay. Unfortunately, it’s also yet another victim of the industry’s obsession with giving players content over having the confidence to allow what should be a fairly…
Read MoreReview by Harvard L. Skully is a frustrating experience, which is a shame because I normally love marble games. I love it when 3D platformers offer a sense of speed, and to be fair Skully’s screenshots do show the types of expansive and vertical environments that would work well in…
Read MoreReview by Matt S. Dodo Peak isn’t the kind of game that you’ll remember six months down the track. But it is the kind of game that you’ll come across randomly when browsing through your library of games, remember that you actually really enjoyed playing it, and load it up…
Read MoreReview by Harvard L. Digital card games and roguelikes have become rather hip in the indie scene, so much so that a game like Nowhere Prophet by German studio Sharkbomb Studios feels more like a follower than a leader. And while I do absolutely want to take the developer on…
Read MoreReview by Matt S. It’s easy to understand the appeal of Dark Souls, both as a game to play and a creative target for developers. Dark Souls is densely creative, intricate, beautiful and compelling, and largely liberates developers of the need to tell nice, neat linear stories. Because of the…
Read MoreReview by Matt S. Mittelborg wants you to think that it’s a blend of resource management, roguelike adventure, and esoteric storytelling about a doomed city that exists in the ether between planes. That sounds great, right? It did to me when I started playing this, and while I would very…
Read MoreReview by Harvard L. Tiny Racer by IceTorch Interactive is not a great game, nor even a good game. But I’m going to try my best to meet it on its terms, and find some positives as much as I can. If you’re interested in racing games there are dozens…
Read MoreReview by Matt S. I have been looking forward to this. Gust, the developer behind the Atelier series and Blue Reflection, might operate on shoestring budgets, but the developer understands the classical JRPG form and delivers, without fail, every time. Meanwhile, Koei Tecmo, Gust’s parent company, has a long history…
Read MoreReview by Harvard L. I’ve been coming to appreciate short games more and more in recent times. With a shorter run time, the challenge is on the designer to provide a consistent and structured experience, and often this is done by cutting out the chaff from an otherwise longer game.…
Read More