News by Matt S. Blue Reflection is one of the most beautiful games that has ever been made. But it was also one the flew right under the radar (people saw bath scenes and the school setting, and really got the wrong idea about what the game is about), so…
Read MoreNews by Matt S. If you’re going to be doing something inspired by the horror of the 80’s, you do need to go into it with a balance of humour and the grotesque. Those films are simply not there to be taken seriously as horror artefacts now (I would argue…
Read MoreNews by Matt S. El Shaddai: Ascension of the Metatron was one of the real artsy games of the PlayStation 3/Xbox 360 era. In that it was wildly beautiful and thematically rich… and sold peanuts. That didn’t stop it from gaining a niche following though… and indeed I even remember…
Read MoreNews by Matt S. Ahhh, the ’50s. The boomers were just being born, and at that age, they were cuter than the odious wealth hoarders they would become. Ronald Reagan wouldn’t drive feral libertarianism as the world economic standard for another 30 years. In fact, back then, the world was…
Read MoreReview by Harvard L. One thing I love about the indie games space is that if you like something, you’ll always be able to find more of it. Room to Grow is an elegantly designed puzzle game that instantly reminded me of modern puzzle triumphs like Snakebird, The Witness and…
Read MoreNews by Matt S. I don’t follow mobile gaming that closely these days, so I don’t know what kind of reputation Pascal’s Wager has, but this previously exclusive game to iOS and Android is getting a release on PC as Pascal’s Wager: Definitive Edition, and it does look good. It…
Read MoreNews by Matt S. One of the better voices for indie games (especially the micro-indies), Playism, is shuttering its online store, costing those indies one of the better opportunities that they had to get some real visibility in an increasingly difficult digital marketplace. According to a note on the Playism…
Read MoreNews by Matt S.Cuphead really paved the way for a revival of older, more traditional animation styles to become an aesthetic in video games, and it’s something I am very much here for. At this stage, the only issue with Chicory: A Colorful Tale is the lack of localisation of…
Read MoreNews by Matt S. The Disciples series has been kicking around for quite a few years now, though often without fanfare or celebration. The original Disciples was released way back in 1999, and gained the dubious award of “best game no one played” in Gamespot’s awards that year. There were…
Read MoreNews by Matt S. If we all forget that Mass Effect: Andromeda exists, the Mass Effect series has been some of the most intelligent and artful work that EA has produced in the last 20 years or so. You can even write think pieces about Mass Effect’s themes and philosophy,…
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