Article by Matt S. Digimon Story: Cyber Sleuth is a fascinating game. It’s interesting in part because it’s fun, of course – it’s quite hard to ruin a monster collecting game when the critters are this cute. But it’s fascinating for so much more than being a really good Pokemon…
Read MoreI’m actually surprised it has taken this long for Square Enix to come up with its own spin on the Monster Hunter franchise. Capcom’s behemoth has certainly been successful in creating an entirely new genre, in which players take on hulking beasts in highly strategic, complex, sustained battles. Titles such…
Read MoreEach of the Etrian Odyssey games have proven themselves to be very fine titles in their own right, but it’s starting to get difficult to shake the feeling that they are also the equivalent of the blockbuster in the dungeon crawler space. The development team seems to be increasingly uncomfortable…
Read MoreGametrailers recently included the Hyperdimension Neptunia series in a “top 10 game franchises that need to die” clickbait feature. What utter nonsense; as we can see with Megadimension Neptunia VII, the series continues to go from strength to strength, and you don’t let a series “die” when it’s doing that.…
Read MoreThere are plenty of games out there that share the defining mechanics Pokémon has perfected over the years; collecting, training, and battling monsters. With the likes of Yo-Kai Watch putting a uniquely Japanese spin on the little JRPG subgenre, Moco Moco Friends feels like the logical extension of that motif…
Read MoreDragon’s Dogma is an interesting beast that appeared on Sony’s PlayStation 3 and Microsoft’s Xbox 360 a couple of years ago now. Having seen a re-work with the moniker of Dark Arisen not long after, Capcom’s giant beast of exploration, dragon hunting, ogre slaying, and chimera tracking now makes its…
Read MoreMario & Luigi: Paper Jam went so very close to irritating me. As much as I enjoy the RPG spin-off series that makes unlikely good use of Nintendo’s two platforming superstars, I have become increasingly frustrated with the company’s persistence that Princess Peach should be a damsel in distress in…
Read MoreKeisuke Kikuchi simply cannot get away from dark games with dark themes. The producer behind the Fatal Frame (or Project Zero) series of horror games has taken on the task of producing Gust’s newest IP, Nights of Azure. And, while Gust games are often more meaningful and serious than their…
Read MoreI must admit, I do feel like I’m running out of things to say about developer Gust’s Atelier Dusk series. That’s not to say the games aren’t worth writing about, but with Atelier Escha & Logy Plus, this is now the fifth time I have written a review for a…
Read MoreTwenty, even thirty hours into Trails of Cold Steel, and you’ll still be getting to know the class of nine students that form the core cast (and that’s not saying anything of the other characters that become important later on). This is a slow burn and dense game, and, while it does…
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