Review by Matt S. The question of “what happens after the world has been saved from the end boss” is one that a few RPGs have explored over the years. It’s a difficult topic to tackle as a video game, though, because it naturally assumes that the world has returned…
Read MoreReview by Matt S. Maquette is a game that has been inspired by a lot of things. The first person puzzler (it’s clear the developers have spent a lot of time inside The Witness and Portal) is certainly one. Walking simulators are another, in the way that the game shares…
Read MoreReview by Matt S. You know what? I was going to give this game the respect of a full review. It’s unmitigated trash, but I firmly believe that everyone’s creative ideas deserve the respect of full and proper criticism. But then I kept playing and this game became too insulting…
Read MoreList by Matt S.. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreReview by Harvard L. One thing I love about the indie games space is that if you like something, you’ll always be able to find more of it. Room to Grow is an elegantly designed puzzle game that instantly reminded me of modern puzzle triumphs like Snakebird, The Witness and…
Read MoreInterview by Matt S. Sometimes a visual novel sticks out with some real promise behind it. Black Heaven: A Necromantic Dating Sim is one such game. Right now there isn’t too much to it – the developer, Occult Triangle Lab, has dropped a demo on itch.io as the team gears…
Read MoreList by Matt S.. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreReview by Matt S. Ever play a game that’s perfectly competent, well-designed and a faithful student of the genre it belongs to, but also overwhelmingly dull? Cathedral is one such game. It’s one of those indie Metroidvanias, with old-school aesthetics and a heavy dose of nostalgia. If Cathedral had have…
Read MoreReview by Matt S. I don’t have too much to say in this review, which is not in any way a reflection on the quality of Choices That Matter: And Their Heroes Were Lost. It’s just that it’s the third in a series that share the same structure and qualities,…
Read MoreReview by Harvard L. A cat jumps into a CRT television to save a vaporwave world from an invasion of satanic abominations. In this surreal game by teamcoil, style rules supreme over substance, with flashing lights, bizarre enemies and atmospheric noises all trying their best to distract the player from…
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