Review by Matt S. Wow is Red Colony a red hot mess. About the only thing that saves it is that it is so unpolished that it’s difficult to determine if its nastier edges were intended or simply because the developer that didn’t have a firm grasp on what they…
Read MoreReview by Matt S. Rhythm Fighter suffers from excess. In trying to be so many mechanical and structural elments, and then backing it up with so much happening on screen at once, it loses any sense of balance that it might otherwise have had. While it’s a noble and even…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreReview by Matt S.Cyberpunk is not an aesthetic. Cyberpunk is not an aesthetic. Cyberpunk is not an aesthetic. I feel like I have been saying this non-stop for the last year because game developers seem to have watched Blade Runner, read some Gibson, and come out the other end with…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreAwards by DDNet Team It’s that time of year again, where we roll out the red carpet and celebrate the best that 2020 has offered us. In a year that has otherwise been so terrible, the fact that we’ve had a steady stream of such excellent games to play has…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read More