Interview: Santana Mishra on dual-stick shooters and indie development in Australia

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Last week at PAX Australia, Digitally Downloaded’s Sam sat down with Santana Mishra, the designer of Assault Android Cactus to talk about the state of independent development in Australia, the benefits of creating an arcade-like multiplayer game, as well as the role of the Wii U and handhelds for indies.…

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Hardware review: Ouya

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When Ouya landed on Kickstarter, the reception throughout the gaming media world was understandably mixed. Why do we need an Android-based console to play the games that we’re already playing on mobile devices? We also heard many journalists’ sentiments that the console would never be competitive with the established digital…

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Review: The Last Door (PC)

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The Last Door is a unique game. Not because of its typical horror story setup of a nondescript man being summoned to his eccentric friend’s dark, desolate mansion. Not because of its rudimentary point-and-click puzzles that, like those of many adventure games, tend to frustrate. The Last Door is a…

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‘Australian games industry is ripe for recovery;’ indie devs score big Government grants

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Not a day after the depressing news that the Australian game development industry had shrunk to a third of the size of what it was a few years ago, the Federal Government announced the “winners” of its $6 million Games Enterprise investment into the growth and development of the industry.…

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