I don’t often write about films these days, but I recently saw something at the Japan Film Festival in Australia that was powerful, profound, and haunting enough that it has since occupied all my thinking. Kokuho, directed by one of Japan’s most noteworthy art film directors, Lee Sang-il, is, as we enter an era where AI is undermining the very…
Did you know that you can’t produce your own alcohol in Japan? It’s illegal to brew your own beers and wines in Japan without a licence, even for personal consumption, so those little hobby breweries and home beer kits that are so popular in many parts of the world are…
Read MoreMonster Menu: The Scavenger’s Cookbook could have been something special. The premise is really quite clever, but unfortunately, it ends up relying too heavily on the roguelike foundations for that premise to really take flight. Survival is meant to be the core of the thing, and in theory, it reaches…
Read MoreThe high-end gaming handheld market is really heating up. The Steam Deck kicked the fad off, but it has since been joined by the likes of the Ayaneo series, the Anbernic W600 and, now, the Asus ROG Ally. Despite its ridiculous name, after getting hands-on time with the Ally, I…
Read MoreMishima Yukio is a fascinating figure in Japanese literature. As an author, he is one of the nation’s greats. He was very nearly Japan’s first Nobel Prize for Literature recipient, being nominated three times, and was ultimately only overlooked because his mentor, Kawabata Yasunari, won the prize instead. He also…
Read MoreVery, very rarely does a game get made about the Tokugawa Shogunate. There are thousands of games about the Sengoku wars that came immediately before, and there are plenty made about the end of the Shogunate as well. The 250 years in the middle, however, are largely blank (at least,…
Read MoreIt’s unclear to me what audience LEGO 2K Drive is intended for. It’s very capable at what it does, but it also seems to be an effort to shove a whole lot of best practice big game stuff into a package, and in doing so comes across as a little…
Read MoreSince AFL 23 launched a week ago, patches have been released nearly every day. The game was released in a poor state (note: as I noted in that article, I have in the past worked with Big Ant, the developer of the game, though I have not had any association…
Read MoreI joke frequently about how I’ve never made it off the tutorial plateau of The Legend of Zelda: Breath of the Wild, so it’s just as well that you don’t need to have played that game to get stuck into Tears of the Kingdom (though I’m sure it helps). Tears…
Read MoreOne of the interesting things about this year has been the contrast between AAA-remakes (think Resident Evil 4) that have been really very good, and the original games (think Redfall or Forspoken) that have been terrible. So we discuss what might be the cause of this on the podcast. Is…
Read MoreI am surprised that Koei Tecmo and Gust decided to remake Atelier Marie. It is the original Atelier title, so there’s historical value in it, of course, but following the success of the Ryza series, which brought a new legion of fans to the series, I would have bet for…
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