I don’t often write about films these days, but I recently saw something at the Japan Film Festival in Australia that was powerful, profound, and haunting enough that it has since occupied all my thinking. Kokuho, directed by one of Japan’s most noteworthy art film directors, Lee Sang-il, is, as we enter an era where AI is undermining the very…
I do think that Indiana Jones shouldn’t have persisted as the property that it has. The two films that have come since The Last Crusade have been so drenched in a desperate kind of nostalgia, all but begging people to love them because they brought back a beloved ’80s classic.…
Read MoreDanganronpa-style aesthetics and humour combined with Texas Hold ‘Em poker? Why yes, I did jump into All in Abyss: Judge the Fake without a second thought. Short of adding in strip poker mechanics (oh the nostalgia for the days when PC gaming was inundated with those), this, right here, is…
Read MoreThere is a very fine line between homage and something that is just outright theft of an idea. A good example of the former is Wargroove, which is clearly inspired by Intelligent Systems’ Advance Wars, but has its own identity through storytelling, unit design, features, presentation and so on. On…
Read MoreWhat if Harry Potter was an otome love game and not written by a horrible woman who seems obsessed with being a one-person “can you separate art from artists” talking point? Battlefield Waltz is a bit like that. It’s a story about a bunch of teens in a special, magical…
Read MoreI wrote this article for an arts publication – unfortunately, at the last moment they weren’t about to publish it for reasons, but the upshot of this is that I can publish it here! While it’s not specifically about video games, AI and Gen-AI in particular is going to have…
Read MoreWhat do Mario 64 and Wingspan have in common? Both are games that we turn to when we need to give our minds a break and relax through stress, anxiety and the like. What does Metroid and Rhythm Heaven have in common? They’re among the last games that Nintendo will…
Read MoreCOVID lockdowns broke us all a little bit (or, at least, those of us who endured actual lockdowns). Huddled in our little spaces while we waited for the government to assure us that the threat was passed and we could, again, go out and experience the world. At its core,…
Read MoreIf you’re on a certain social media platform owned by a ketamine-addicted fascist (and you know all know which one I’m talking about – ask yourself why we all know that), then you’ve probably seen a new phenomenon sweeping across the techbro accounts. One of that mob released a new…
Read MoreI remain very impressed with any developer that takes a swing at a Soulslike. In fact, post-Elden Ring, I’m possibly even more impressed by the gonads it takes to try and develop one. This is a genre that is so overwhelmingly dominated by one company’s creative vision, and any other…
Read MoreMy personal experience with prolific (VERY prolific) Japanese developer, Tamsoft, is mostly with its work with the action-based Hyperdimension brawlers, Senran Kagura, and the highly fanservicey stuff like Onechanbara and School Girl/Zombie Hunter. For the most part, these have been like pared-down Dynasty Warriors/Musou games. I wish Bleach Rebirth of…
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