To start this review with something very personal: My father passed away last week. It’s been difficult, to put it mildly. The reason I bring it up is that Dad absolutely loved Ten-Pin Bowling. Had his own ball, ball bag (I had no idea they made bowling ball bags), shoes, the works. He competed in social leagues all over the…
What if Harry Potter was an otome love game and not written by a horrible woman who seems obsessed with being a one-person “can you separate art from artists” talking point? Battlefield Waltz is a bit like that. It’s a story about a bunch of teens in a special, magical…
Read MoreI wrote this article for an arts publication – unfortunately, at the last moment they weren’t about to publish it for reasons, but the upshot of this is that I can publish it here! While it’s not specifically about video games, AI and Gen-AI in particular is going to have…
Read MoreWhat do Mario 64 and Wingspan have in common? Both are games that we turn to when we need to give our minds a break and relax through stress, anxiety and the like. What does Metroid and Rhythm Heaven have in common? They’re among the last games that Nintendo will…
Read MoreCOVID lockdowns broke us all a little bit (or, at least, those of us who endured actual lockdowns). Huddled in our little spaces while we waited for the government to assure us that the threat was passed and we could, again, go out and experience the world. At its core,…
Read MoreIf you’re on a certain social media platform owned by a ketamine-addicted fascist (and you know all know which one I’m talking about – ask yourself why we all know that), then you’ve probably seen a new phenomenon sweeping across the techbro accounts. One of that mob released a new…
Read MoreI remain very impressed with any developer that takes a swing at a Soulslike. In fact, post-Elden Ring, I’m possibly even more impressed by the gonads it takes to try and develop one. This is a genre that is so overwhelmingly dominated by one company’s creative vision, and any other…
Read MoreMy personal experience with prolific (VERY prolific) Japanese developer, Tamsoft, is mostly with its work with the action-based Hyperdimension brawlers, Senran Kagura, and the highly fanservicey stuff like Onechanbara and School Girl/Zombie Hunter. For the most part, these have been like pared-down Dynasty Warriors/Musou games. I wish Bleach Rebirth of…
Read MoreThere was a brief period of time where the tower defence genre was a big deal and just about everyone was trying to get on board with it, right through to the biggest publishers. It’s easy to understand why – the games are relatively easy to develop, and it’s relatively…
Read MoreI’ve actually had a couple of people ask about this, so I thought it was important to clarify: For the first time in many years, I – and DDNet – will not be reviewing the new Assassin’s Creed game. There are several reasons for that. One is certainly because Ubisoft…
Read MoreXenoblade Chronicles X was arguably the most ambitious game to land on the Nintendo Wii U (you could argue that Breath of the Wild was, but then most people see that as a Switch game and forget that there was a Wii U version as well… and all this is…
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