Over the weekend Sydney played host to Supanova, a major show for all things pop culture. And the people, they came in droves. This was the first time I had attended the event, so I’m not sure whether the sheer volume of people that turned out was to be expected,…
Read MoreGame guides have existed for nearly as long as the video games themselves. Even back in the 80s you would be able to dig through an issue of Nintendo Power to discover that Simon Belmont just needed to crouch down beside a wall while holding a crystal so he could…
Read MoreEveryone likes a top-10 list. They’re a bit of fun, and always good for discussion. And so each week we pull together a “top 10” list. These are here for fun and laughs – we’re not pretending that we’re the authority of good games taste in the world and this…
Read MoreI am really disappointed with XCOM. Not because of the game itself, but the fact that, within a day of it being released on the Apple App store for $20.99 the Internet has filled with comments from people saying words to the effect of “it’s too expensive” and “I’ll wait…
Read MoreI love having Agricola on the iPad. If you’ve ever played the board game (especially with expansions) then you’ll relate to this; the physical game has so many pieces that it can feel like it takes longer to set up than actually play. It is of course worth that set…
Read MoreGamification. Here’s a word that will send shivers of fear down the back of anyone that hates marketing buzzwords. For gamification is the buzzword of the games industry at the moment. What is it? Simply put it’s the idea of taking something that is anything but a game, like education…
Read MoreJust recently Bladestorm, a Koei game from back in 2007, was released for download on the PlayStation Network. Given that Digitally Downloaded wasn’t around when the game was originally released, we felt that now would be a good time to remedy that gap in our review’s database. A bit of…
Read MoreNot a day after the depressing news that the Australian game development industry had shrunk to a third of the size of what it was a few years ago, the Federal Government announced the “winners” of its $6 million Games Enterprise investment into the growth and development of the industry.…
Read MoreIt has been quite a while since I sat back and tried a fishing title, but in years past I had spent plenty of time with games that ranged from almost tactical in the nature of their simulations, to almost arcade-like in their simplicity. What makes Big Bass Arcade: No…
Read MoreUnless you have decided to stay hidden under a rock, chances are that you already know that Microsoft just pulled one of the largest 180s even before seen in the gaming industry. The ‘anti-consumer’ DRM policies that Microsoft spent years to develop were just nullified within a matter of days.…
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