To start this review with something very personal: My father passed away last week. It’s been difficult, to put it mildly. The reason I bring it up is that Dad absolutely loved Ten-Pin Bowling. Had his own ball, ball bag (I had no idea they made bowling ball bags), shoes, the works. He competed in social leagues all over the…
I should love Dark Deity more than I do. The developers clearly have passion for what they’re doing, and the thing that they’re doing is copying one of my favourite games of all time. In its entirety, Dark Deity aims to clone the two Fire Emblem titles that were released…
Read MoreNintendo is a versatile company. Over the many years that it has been around, it has produced everything from experimental artsy experiences to blockbuster trend-setters, and lengthy single-player journeys to pure multiplayer joy. There’s little Nintendo can’t do, but if I was to pick out one thing within the oeuvre…
Read MoreI’ve already reviewed Gal*Gun: Double Peace twice – once on import when it was originally released, and then again when PQube localised it for the rest of the world. I don’t have too much to add to either of those reviews in terms of an analysis of how they play,…
Read MoreConan Chop Chop wants to sit somewhere between Gauntlet and Hades. It wants to be an action roguelike with a moreish loot system, but also being orientated heavily towards bringing four friends together for some button-mashing chaos. Unfortunately, it’s much too inconsistent to reach the heights of either genre-defining great,…
Read MoreWith its title, Triangle Strategy takes being “on the nose” to a whole other level. While that is a weakness because it is difficult not to roll the eyes at it on first impressions alone, the ideas and concept behind it are sound and make more sense the further you…
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