review-admiral-nemo-pc

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Admiral Nemo frustrates me. There’s nothing particularly off about the game. The player advances in a linear level-based fashion, purchases upgrades with in-game currency, and is awarded that currency for how well they perform in levels. It’s very standard stuff for video game design. Here is my hang-up; Admiral Nemo…

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Review: Castlevania: Lords of Shadows – Mirror of Fate (3DS)

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Somewhere along the line, Mirror of Fate lost me. I’m not quite sure exactly where that was, and I did manage to struggle on despite not really engaging with the experience, but there was definitely a point where this game went from being filled with potential to being a startlingly-simple…

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