Review by Matt S. As I’ve said in reviews in the past, designing a rally racing game is surely something of a blessing and a curse for developers. It’s a blessing on the one hand because there’s relatively little AI work to do. The only car on the track is…
Read MoreReview by Matt S. Danganronpa: Ultra Despair Girls was a very different game to the two original visual novels that so won fans over on the PlayStation Vita. Those games were interactive mystery novels that mixed humor, serious themes, and a touch of fanservice together to create two narratives that…
Read MoreReview by Matt S. One of the quickest tells for what a developer intended with a game, even if it doesn’t quite succeed at that intention, is if the game pays homage to Shakespeare on a meaningful level. If you’re dropping names from his plays, repeating famous quotes verbatim, and…
Read MoreReview by Matt S. Perception is a game that I am thoroughly convinced is very genuine in what it wants to achieve, but unfortunately the developer team lacked the ability to execute to that ambition. It’s the game that everyone knows as “the horror game about the blind girl,” and…
Read MoreReview by Matt S. We talk a lot about Japanese games on DDNet. You might have noticed that. But there are Japanese games, developed by Japanese game developers, and then there are Japanese games that are Japanese, in the sense that they designed specifically around the Japanese cultural experience, tapping…
Read MoreReview by Matt S. The unfortunate reality about the entire “Diablo clone” genre is that it’s impossible to make a top-down perspective, loot-heavy, narrative-light game without having your game compared to Diablo. It’s right there in the genre title. Most games – in fact, almost all games, do not come…
Read MoreReview by Brad L. I’ve always played racing games the wrong way. Always wanting to push the boundaries of what I was allowed to do, I found myself pushing cars all around the track in TOCA Touring Cars, handbraking into other cars in Gran Turismo to fly around corners at…
Read MoreReview by Lindsay M. As I sit down to review The Town of Light, a wave of extreme pressure is washing over me. Not only are the topics tackled in this walking simulator extremely heavy, the events are based on documented cases at a real European asylum (Volterra) early in…
Read MoreReview by Matt S. Thea: The Awakening looks like it should be an indie take on Civilization. It’s got the same hexagonal map design, and you’re looking down on villages and units of characters from an omnipresent point of view that looks every bit the Civilization clone. That in itself…
Read MoreReview by Jim S. Anyone who grew up in the 90’s will surely remember Power Rangers. I know I loved it when I was a kid. I owned action figures, clothes, VHS tapes, and, of course, the video games. I was a huge fan. Back then I was too young…
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