Review by Matt S. On the grand scale of disappointments in video games, I do think that Final Fantasy Crystal Chronicles: Remastered Edition will rank highly. The original, released way back on the GameCube, was a delightful little game. It was a homage to everything people loved about Final Fantasy,…
Read MoreInterview by Matt S. We’ve seen a surge of horror-themed multiplayer games, in which one person plays as the monster, and the others scramble to avoid becoming its prey. Friday the 13th, Dead by Daylight, Dusk, Predator and others have all tried their hand at the tricky balance between monster…
Read MoreNews by Matt S. Hood: Outlaws & Legends is an interesting looking take on the Robin Hood mythology and spirit. It’s being developed by Sumo Digital, and will be a team-based multiplayer game in which a group of outlaws need to commit heists against “an oppressive government in a dark…
Read MoreVideo by Matt S. Square Enix’s next big release is a remaster of the GameCube classic, Final Fantasy Crystal Chronicles. Unfortunately thanks to COVID-19 there weren’t hands-on preview sessions for this title, but Square Enix did send us plenty of B-roll, unedited footage to get a feel for what to…
Read MoreVideo by Matt S. I’ve been a fan of Rock of Ages since right back at the first. ACE Team’s surrealist blend of tower defence, Monkey Ball and Monty Python should not by right work and yet… it works so, so well. With Rock of Ages 3, ACE Team delivers…
Read MoreReview by Matt S. With Rock of Ages 3, ACE Team is done. That’s not a criticism of the game, but rather an acknowledgement that there’s just nothing more to eke more out of the formula. As an eclectic blend of tower defence, Monkey Ball, Monty Python and party game,…
Read MoreReview by Harvard L. Moving Out is the latest title by the Sydney-based SMG Studios, the same team that has recently made a name for itself developing party hits such as Death Squared and Super One More Jump. It’s the latest entry in a genre of chaotic party games masquerading…
Read MoreReview by Tyler T. The idea behind Predator: Hunting Grounds is a grand one, as it pits four highly-trained soldiers against the titular alien killing machine that has entertained audiences since 1987. However, boring mission design that has the human players trying to take out artificial intelligence-controlled drug lords and…
Read MoreReview by Matt S. Hunt: Showdown so desperately needed to be a different type of game. As a multiplayer shooter, it works, and indeed works really well. But it needed to be a single player, narrative-driven experience (and, you have to suspect, was at some stage designed that way) because…
Read MoreVideo by Matt S. As a fan of horror, I was really keen to check Hunt: Showdown out, now that it has finally landed on PlayStation 4. Crytek’s multiplayer horror-em-up always looked like it was going to deliver something special as a deep south B-grade Gothic horror experience. Unfortunately, while…
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