Over at Pocket Tactics is a story about an upcoming iOS and Android game that looks absolutely spellbinding. Paper Sorcerer is as its name suggests; it’s a game that looks like it’s drawn on paper. It looks like that because it actually is – every part of this game has…
Read MorePlease note this review was done on the game’s Alpha release. As such the final version might differ in some ways. Chances are you have never played a Jason Rohrer game, which is not surprising by any means. But the few who have might go on to say that Jason…
Read MoreThe collectible card game (CCG) genre is not an easy one to develop. First you need to come up with a killer, original concept, and then you need to build dozens – or preferably hundreds – of individual cards and rules that come together to build a balanced game. Then…
Read MoreRight Pedal Studios is a new startup company, designed to help up-and-coming developers fund and then publish their dream games. What makes the company so interesting is that it will be focusing right in on one of the real emerging trends for the games industry in Australia. While the days…
Read MoreIt’s not often that I find a platformer that I really get into. It’s simply not a genre that I get a kick from. So that in itself says a lot when I say I enjoyed Gunman Clive. It’s by no means the best example of the genre, but it…
Read MoreI really, truly love Little Inferno and the philosophy behind it. Clearly built by very intelligent developers, the game is a deep reflection on the games industry itself, and in the process it exposes some themes that should make people a little uncomfortable. Nothing is as effective at getting people…
Read MoreIf you want proof that the games industry is increasingly becoming a global one, take a look at Corecell. A small development team based out of Thailand, the company has successfully worked in localisation, while also releasing its own product line. It’s truly inspiring to read these stories. The more…
Read MoreOf all the Wii U launch titles, leave it to a little indie developer on the eShop to come up with the most beautiful art style. It’s a pity about the gameplay, then. Unfortunately, Chasing Aurora is just not that interesting. It has a decent local multiplayer mode on a…
Read MoreIt’s risky setting up an independent development studio, and the team at Western Australia-based Kactus, have seen it all. From learning how to develop games, coming from an enterprise software background (a very different environment, we’re told), to having a critical source of financing pulled at the last moment, the…
Read MoreOne of the nearly-completed background objects for AVWW2. In what may be the oddest and most kind gesture I have ever seen a game developer take, independent developer Arcen Games has just announced its enormous, procedurally-generated platformer A Valley Without Wind is getting a sequel – and everyone who bought…
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