List by Lindsay M. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreVideo by Matt S. The Kids We Were is a beautiful, artful and emotional little arthouse experience, which comes to Nintendo Switch and Steam very soon indeed. We have a review on DigitallyDownloaded.net, but in this video, we talk about the way the game handles nostalgia for youth, and why…
Read MoreReview by Matt S. You’ll laugh. You’ll cry. The warm aesthetics will warm you while the emotional narrative will often chill you. The Kids We Were is a pixelated Life Is Strange, or an animated Stephen King coming of age story. There’s a dash of Back To The Future, too,…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreReview by Matt S. What I appreciate about Disco Elysium is that it actually backs itself. This is a deeply political game that refuses to let you sit on the fence and, while you can end up adopting one of four political ideologies (communism, fascism, moralism and ultraliberalism) based on…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreThe concept of a puzzle game built around moving into a new house and unpacking boxes is a neat one. The process of finding just the right spot for every little object, piece of clothing, book, and so on is oddly soothing—especially in the context of a game, where you…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
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