Review by Brad L. An ever-growing trend over the past decade has been a resurgence of games with a decidedly retro feel. We have seen the rise of many titles that represent parts of video game history from the 1980’s and 90’s. Anodyne is certainly one example of that… and…
Read MoreNews by Matt S. To The Moon is one of the most brilliant – and yet entirely humble – games that has ever been produced. It was a made in RPG Maker that eschewed the RPG elements to instead use those sprites and pixel graphics to tell a near-perfect story…
Read MoreReview by Matt S. Massira is one of the more difficult games that I’ve had to put words to. On the one hand games like this one are important. Massira takes a very somber look at the plight of refugees from war-torn Syria, and as long-term DDNet readers will be…
Read MoreReview by Harvard L. The Stillness of the Wind is a game about deterioration – about watching the things that we love, and which we have worked hard to preserve, slowly crumble away around us. It follows an elderly woman named Talma who cares for a small flock of goats…
Read MoreNews by Matt S. Indie developers have a wonderful ability to come out of nowhere and surprise us with a game that looks amazing, and is announced just days before it’s actually released. Such is the case with The Stillness of the Wind, a game that releases on February 7…
Read MoreReview by Matt S. The Shrouded Isle is immediately appealing because of the aesthetic. Like the yellowed pages of a book from antiquity, the deep sepia tones, combined with the promise of a dark narrative of sacrifice and worship, is very hard to ignore. The actual game isn’t even remotely…
Read MoreReview by Matt S. Bury Me, My Love should be a game that is mandatory for us all to play. At a time when in the west we have developed a kind of cultural sociopathy towards the most desperate among the human population – people who our nations are directly…
Read MoreReview by Lee F. As the title implies, the pitch line for this game could be summed up as “it’s a game about everything.” Specifically, it’s about being everything, which has a philosophical double-meaning that its narrator explores. I was both intrigued and mildly alarmed by the description, that it…
Read MoreReview by Matt S. When we think about “surrealism” as it’s applied to videogames, we usually end up taken down some pretty dark paths. Hidetaka Suehiro with Deadly Premonition, and Goichi Suda with the likes of Killer7, immediately come to mind when thinking about surrealistic games, or alternatively something like…
Read MoreReview by Matt C. When I previewed it last month, I said that Gris was shaping up to be a powerful allegory for depression. Now that I’ve seen it all the way through, I can confirm that that is absolutely the case: without so much as a word, Gris weaves…
Read More