The upcoming console release of Injustice: Gods Among Us is worth getting excited for. Bringing some of the finest heroes and villains in DC Comic’s considerable portfolio together for some fighting action developed by the guys behind Mortal Kombat? Yes, yes and yes. The dark, brooding visuals and character design…
Read MoreGames can be about more than simple entertainment. There is a growing group of developers and creative people who are interested in using the massive audience that the games industry now has to enact positive change and challenge players on an intellectual level, rather than provide passive fun. These games…
Read MoreI was wondering when XSeed would take its first steps into iPad publishing. As specialists in publishing Japanese games, there are surely plenty of opportunities to localise Japan-developed iOS titles emerging as the App Store is now hitting a critical mass over there that has seen so many western developers…
Read MoreIt looks like it is finally happening – if the rumours are true, Apple is set to release an official game controller. This controller can be expected to be designed as Apple’s answer to the TV console – playing games through an Apple TV via iPad or iPhone. If it’s…
Read MoreSometimes a developer just gets it. Said developer takes both the advantages and the disadvantages of the platform it’s developing for and creates a virtual gaming experience that suits it. Tim and Snoof’s Pili Pili Rush shows that it’s a developer that understands what it is that we as gamers…
Read MoreWriting about Ridiculous Fishing (let alone reviewing it) is awkward to say the least. On one hand, developer Vlambeer (of Super Crate Box fame) would not want me to bring up Ninja Fishing – but to be honest, I could live without mentioning it – Gamenauts’ all-too-successful clone of Vlambeer’s…
Read MoreThe term ‘roguelike’ gets used quite a bit. My son has even heard of and used it – though he does not know what it refers to. I actually sat down and explained to him what the game Rogue was. I was pretty young myself when that title came out…
Read MoreGoichi Suda has always been a difficult game developer to review. Do we, as critics, reward his ambition, or focus on the inevitable gameplay flaws that work into his games? For me personally, it’s somewhere in between. With some games, such as Lollipop Chainsaw, I consider the message that the…
Read MoreThe game’s afoot! Strange rites and gruesome murders in foggy London town lead the famous consulting detective into a world of shadow, mystery, and horror. Developer Frogwares’ Sherlock Holmes: The Awakened actually released a few years back on the PC, but is only now making its way to iOS devices…
Read MoreHave you ever played Sonic Unleashed, Sonic Colours, or Sonic Generations and thought the on-rails 3D sections ought to be made into a standalone game? That seems to be the inspiration for Hardlight’s Sonic Dash. The company has produced the perfect embodiment of the concept, going so far as adapting…
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