Interview by Matt S. Recently, Australian indie developer/ publisher, Nnooo, announced that it was going to publish a large number of indie games on consoles. The really good news is that a significant number of these are being developed by Australians. It’s good news for the local indie scene that…
Read MoreReview by Pierre-Yves L. You open your eyes to see a place that you’ve never seen before. The stonework as far as you can see is old and has been here for a long time. As you stand up and dust yourself off a old man approaches. An old man…
Read MoreReview by Dylan C. Assault Android Cactus (AAC) is a pure, distilled, frantic, fast-paced, edge-of-your-seat ride that is elegantly constructed and lovingly crafted. Aussie developer Witch Beam should be applauded for absolutely nailing that fiendishly addictive, “one more go” feeling that twin-stick shooter stalwarts hunger for. Basically, AAC is awesome.…
Read MoreNews by Dylan C. SEGA and Creative Assembly have delayed the launch of Total War: Warhammer by one month. The new date is locked in for a 24 May, 2016 worldwide release. “This could be the best Total War game we’ve ever made. We don’t want to rush it,” said…
Read MoreInterview by Matt S. Recently, Australian indie developer/ publisher, Nnooo, announced that it was going to publish a large number of indie games on consoles. The really good news is that a significant number of these are being developed by Australians. It’s good news for the local indie scene that…
Read MoreReview by Matt S. And you thought The Witness has a long development cycle… I remember playing Blast ‘Em Bunnies for the first time at an EB Expo before the PlayStation 4 had even launched. The team behind it, Nnooo, had it in a buggy and basic shape, but it…
Read MoreNews by Matt S. Yeah okay it’s a pun name and stuff, but the main point here is that we’ve started our first podcast! And we’re looking for your feedback so we can make it better and stuff! What we wanted to achieve with Digitally Uploaded was a regular (we’re…
Read MoreReview by Nick H. While the Hyperdimension series is known primarily for being a series of traditional JRPGs, the series has shown with other titles like Hyperdimension Neptunia: Producing Perfection and Hyperdevotion Noire that the publisher is willing to take some chances and do things differently. Hyperdimension Neptunia U: Action…
Read MoreInterview by Matt S. Recently, Australian indie developer/ publisher, Nnooo, announced that it was going to publish a large number of indie games on consoles. The really good news is that a significant number of these are being developed by Australians. It’s good news for the local indie scene that…
Read MoreNews by Matt S. & Lindsay M. Way of the Samurai 3 was developed by Acquire and originally released in 2008 for the PlayStation 3 in Japan. It came to Europe and North America 11 months later, and was available on the Xbox 360 as well as the PlayStation 3.…
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