Square Enix recently announced that it was cancelling some $150 million worth of games that had previously been greenlit as it shifts to more proven quantities and a strategy of being more selective in what it develops and publishes. What that means is that you should all enjoy SaGa Emerald Beyond, because it’s going to be the last one in…
Back in 2015 (seven years ago!), in my review of the original Submerged, I wrote: “Submerged is at its core a deeply frustrated warning against humanity ignoring the 97-odd per cent of climate scientists that insist we’re set for a bad time if we don’t hurry up and start dealing…
Read MoreI should love Dark Deity more than I do. The developers clearly have passion for what they’re doing, and the thing that they’re doing is copying one of my favourite games of all time. In its entirety, Dark Deity aims to clone the two Fire Emblem titles that were released…
Read MoreNintendo is a versatile company. Over the many years that it has been around, it has produced everything from experimental artsy experiences to blockbuster trend-setters, and lengthy single-player journeys to pure multiplayer joy. There’s little Nintendo can’t do, but if I was to pick out one thing within the oeuvre…
Read MoreThe Ascent looks gorgeous in the kind of grim and nihilistic way that the best in the cyberpunk genre can look gorgeous. That gets it off to a most excellent start. From wading through the gank of refuse waste and… much less wholesome byproducts from humanity’s essentially wasteful existence, right…
Read MoreLet’s get this out of the way from the outset: this is a Hatsune Miku game, and you all know how I feel about Hatsune Miku, so the score at the bottom of the review is going to be no surprise to you. It is what it is, so let’s…
Read MoreI’ve already reviewed Gal*Gun: Double Peace twice – once on import when it was originally released, and then again when PQube localised it for the rest of the world. I don’t have too much to add to either of those reviews in terms of an analysis of how they play,…
Read MoreFinal Fantasy is important to Square Enix. I know that’s stating the obvious, but sometimes Square Enix is almost shockingly willing to experiment with it. If Final Fantasy VII Remake wasn’t enough to convince you that the company is willing to greenlight some risky, near transgressive projects, Stranger of Paradise…
Read MoreEverybody’s family has their own black sheep – at least one person that just doesn’t fit in with the others. I’ve always felt like the black sheep of my own family, though sometimes I think it’s all in my head (I’m the shy, awkward, weird one). Regardless, playing Who Pressed…
Read MoreIt’s worth remembering that we very nearly lost Rune Factory. The developer of the series, Neverland, went bankrupt, and 2012’s Rune Factory 4 on the 3DS seemed to be the end of it. Thankfully Marvelous stepped in, hired many of the original team to keep them together, and formed an…
Read MoreOn the one hand, there’s a lot to admire about Ghostwire: Tokyo. There’s a clever concept in there, and the Noh theatre influences seem to run more deeply than just the masks that you see on the antagonists and the game’s key art. It goes without saying at this point…
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