Review by Matt S. Artists do love to romanticise a struggle for survival in extreme environments. Exploring the fragility of life, while reminding audiences that at times even basic staples like food can be a luxury, is an easy way of tapping into a sense of empathy and to encourage…
Read MoreReview by Nick H. There is an undeniable charm that accompanies Candle: The Power of the Flame with its whimsical music and delightful visuals. This charm is key, because it does help to offset some of the shortcomings that present themselves in this enjoyable if sometimes frustrating game that squanders…
Read MoreReview by Priscilla C. “Creativity is essentially a lonely art. An even lonelier struggle. To some a blessing. To others a curse. It is in reality the ability to reach inside yourself and drag forth from your very soul an idea.” – Lou Dorfsman Originally available on iOS and PC,…
Read MoreReview by Matt S. I really liked Touhou Genso Wanderer over on the PlayStation 4. As I’m a self-styled roguelike purist, the closer that developers get to Shiren the Wanderer (the game that provided us with the foundations for the Mystery Dungeon format) the better. When I play a roguelike,…
Read MoreNews by Lindsay M. It’s as though Christmas has come in July! Overnight, there was a massive release of information regarding Pokémon: Let’s Go, Eevee! and Pokémon: Let’s Go, Pikachu! That includes details on version differences, catching Pokémon, battling other trainers, the Kanto region, cities and gyms, Pokémon interaction, and…
Read MoreReview by Matt S. The best examples of modern games that tap into the nostalgia of old are those that are styled “retro,” but don’t ignore all the learnings that has come from a few decades of game development. Octopath Traveler is the shining example of what every developer of…
Read MoreReview by Matt S. I never thought that games that looked like they were built in RPG Maker could work as horror, but then I played Corpse Party. Despite looking so very primitive, the game told an absolutely cracking horror story, and became the perfect proof that sometimes all a…
Read MoreNews by Matt S. The three Atelier Arland titles – Rorona, Totori and Meruru – were my first Atelier games ever. Before these three (originally released on PlayStation 3), Atelier games were in such short supply in Australia that I didn’t even know the series existed. And soon, you’ll be…
Read MoreReview by Harvard L. I should preface this by saying this is not going to be an average review of Limbo. Playdead’s first foray into commercial games development came as a dream and a prayer, and its earnestness and sheer novelty on the Xbox Live Arcade back in 2010 made…
Read MoreReview by Matt S. A party game that takes pride in the fact that it might cause friendships and relationships to be tested. Let’s just sit and think about that scenario here. You’ve got a party going on, and people are looking for a game to play. You suggest the…
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