Video by Matt S. Dead or School finally released in western markets today, and it’s a supremely trashy – but really good fun – platformer/JRPG/fan service vehicle. Related reading: Read our review here! I’ve written a full review at DDNet, so I didn’t feel like running through the game itself…
Read MoreReview by Matt S. (Note: We have previously reviewed this game on Nintendo Switch as a Japanese import. However, with the game getting a formal western release, we thought we’d re-publish the review for those that are curious. Having tested the PlayStation 4 version now, it is effectively the same…
Read MoreNews by Matt S. It’s good to see the Asian development scene starting to open up more. Once upon a time the only developers out of Asia that got worldwide recognition tended to be from Japan and Korea, but in recent years we’ve seen the likes of China, Taiwan, Indonesia…
Read MoreOpinion by Matt S. Now that the review embargo over Nioh 2 now lifted, I can talk about the game freely. I’ve already broached this topic briefly in my review, but I wanted to elaborate a little further here. In an otherwise magnificent game, Nioh 2 has one critical issue…
Read MoreReview by Matt S. Koei Tecmo’s Nioh was a breakthrough in so many ways. It represented the first time that a developer outside of FromSoftware had figured out the X-factor that made FromSoftware’s Dark Souls and Bloodborne such incredible experiences. Koei also managed to do so while keeping a firm…
Read MoreReview by Matt S. If I were to ask everyone reading this to raise their hands if they are thoroughly sick of the roguelike genre being appropriated by indie developers to replace the joy of finely crafted levels in favour of randomised “endless” content, I would imagine that most people…
Read MoreReview by Matt S. Football (yes, yes, “soccer” in some parts) is a highly tactical sport. Sure, players don’t run around in turn-based fashion, but the ebb and flow of a match, and the way that each player has their defined role and ability set… well, it’s all downright Final…
Read MoreReview by Matt S. You can’t really fault the developer (Chara-Ani), or publisher, NISA, for trying. On the back of Fire Emblem becoming one of Nintendo’s most important properties, it’s not surprising on any level that someone would want to dust off Langrisser (originally Warsong in the west). It was,…
Read MoreReview by Matt S. Hero Must Die has one of the most interesting premises you’ll ever see in a JRPG. It’s almost distressing that it struggles so completely to execute against that potential, and the reason is simple: It stubbornly sticks to being a JRPG. The attempted gamification of the…
Read MoreVideo by Matt S. Hero Must Die. Again is a powerfully evocative game in many ways. You play as a hero who, after saving the world from a demon, dies. As a reward, he’s granted five days from heaven to tie up his loose ends and, perhaps, have one more…
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