Review by Matt S. I was not the biggest fan of Joe Dever’s Lone Wolf when it originally landed on the iPad back in 2013. As I was playing it, I was constantly reminded that the game was messing with my nostalgia for the classic gamebooks that I would play…
Read MoreReview by Matt S. It’s been a long time since I last played a game that was truly operatic in tone. There have been titles that have effectively latched on to some of the thematic pulls of the art form, such as Pandora’s Tower and Nier, but to find the…
Read MoreReview by Jim S. Ever wonder what it would be like for you and your family to survive a post-apocalyptic world in an underground shelter? In Sheltered, you do just that. Related reading: This plays a little like a premium version of Bethesda’s Free-to-Play Fallout Shelter. Lindsay’s review of that…
Read MoreReview by Nick H. Bleak. This is the primary adjective that comes to mind while I was playing Tom Clancy’s The Division. Not in a bad way, because the game is absolutely worth experiencing, but it is not ‘fun’ the way a lot of people define the term. It is…
Read MoreReview by Matt S. Tigger, from Winnie the Pooh, would love Senran Kagura. “Why?” I hear you ask? Well, it’s simple; Tiggers like bouncing, and there sure as hell is a lot of bouncing going on in this game. Related reading: The second issue of the DDNet Magazine focuses entirely…
Read MoreReview by Matt S. I want to get the startling irony out of the way first: An Australian developer produced Casey Powell Lacrosse 16. You’d have to live in Australia to really understand why that is so ironic, but this sport is so spectacularly unpopular in this country half the…
Read MoreReview by Matt S. On the one hand, you have Samurai Warriors 4, which, as we all know, is an action-heavy take on Japan’s historic Sengoku period, a time in which many warlords clashed over ownership of Japan in some of the most famous battles of that country’s history. On…
Read MoreReview by Brad L. Oh boy, did I go into this with high expectations! Especially after the excellent first two seasons of The Walking Dead impressed with an engaging narrative and deep, relatable characters. The Walking Dead: Michonne feels like a cheap cash-in, a way to whet the appetites of…
Read MoreReview by Dylan C. Assault Android Cactus (AAC) is a pure, distilled, frantic, fast-paced, edge-of-your-seat ride that is elegantly constructed and lovingly crafted. Aussie developer Witch Beam should be applauded for absolutely nailing that fiendishly addictive, “one more go” feeling that twin-stick shooter stalwarts hunger for. Basically, AAC is awesome.…
Read MoreReview by Matt S. And you thought The Witness has a long development cycle… I remember playing Blast ‘Em Bunnies for the first time at an EB Expo before the PlayStation 4 had even launched. The team behind it, Nnooo, had it in a buggy and basic shape, but it…
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