Review by Matt S. For quite some time Final Fantasy XII has been the only game in Square Enix’s most venerated franchise that hasn’t been available on a console being sold on the current market. That has now been remedied, and I couldn’t be happier. I know I’m an outlier…
Read MoreFeature by Matt S. Koei Tecmo’s JRPG subsidiary, Gust, has been my favourite developer for a number of years now. Final Fantasy, Persona, Yakuza and Fire Emblem might be all higher profile and higher budgeted JRPG franchises, and their respective developers have legions of fans around the world for good…
Read MoreReview by Matt S. Building robots is the dream of many kids, adults, and everything in between. Building robots so big that you can then get into them and pilot them around is a fantasy that has formed the core of more games that I would dare try and recall.…
Read MoreNews by Lindsay M., Matt C., and Matt S. Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and…
Read MoreReview by Matt S. People wouldn’t necessarily associate chess with video games that needed cutting edge visuals. After all, chess is a remarkably simple and abstract board game in design that contains a handful of pieces and a simple checkered board as the play field. Related reading: Nick’s review of…
Read MoreImpressions by Matt C. Welcome back to my Stormblood diary series! When I left you last week, I had just finished the Doma portion of the expansion and was heading into the final act of the main story. I’d been taken in by the beauty of Doma and its surrounding…
Read MoreReview by Matt S. As I’ve said in reviews in the past, designing a rally racing game is surely something of a blessing and a curse for developers. It’s a blessing on the one hand because there’s relatively little AI work to do. The only car on the track is…
Read MoreReview by Matt S. Danganronpa: Ultra Despair Girls was a very different game to the two original visual novels that so won fans over on the PlayStation Vita. Those games were interactive mystery novels that mixed humor, serious themes, and a touch of fanservice together to create two narratives that…
Read MoreReview by Matt S. One of the quickest tells for what a developer intended with a game, even if it doesn’t quite succeed at that intention, is if the game pays homage to Shakespeare on a meaningful level. If you’re dropping names from his plays, repeating famous quotes verbatim, and…
Read MoreReview by Matt S. Perception is a game that I am thoroughly convinced is very genuine in what it wants to achieve, but unfortunately the developer team lacked the ability to execute to that ambition. It’s the game that everyone knows as “the horror game about the blind girl,” and…
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