Review by Matthew C. The boom in indie development has seen a wonderful surge in puzzle platformers over the last few years. It makes sense, when you think about it: this is a genre that’s low on development needs (relatively speaking), but with an incredibly high ceiling for creativity and…
Read MoreReview by Hamza A. Like how G.K. Chesterton once said of R.L. Stevenson, “he seemed to pick the right word up on the point of his pen, like a man playing spillikins”, I too can say precisely the same of Devolver Digital. Except the only difference would be replacing the…
Read MoreReview by Matt C. One Way Trip is like videogames’ answer to the stoner road trip movie – those classic films like Up in Smoke, Harold and Kumar, and Dude, Where’s My Car?. If you take that to mean that One Way Trip is a bizarre, nonsensical trip that could…
Read MoreBlog by Lindsay M. I’ve been steadily making my way through Severed as September moves forward. It’s not uncommon to find me (when I should be sleeping) with my iPad in one hand while the other furiously slashes at the screen. I was stoked when Severed was released on iOS…
Read MoreReview by Mikhail M. Hue by Fiddlesticks surprised me in every way, which is good, because on paper it doesn’t sound like too much; it’s a puzzle platformer that relies on colours. That simple concept belies one intensely well-crafted game, however, in which everything from the title screen music to…
Read MoreReview by Matt C. There’s a lot of value to be found in games that abandon a typical approach to storytelling in favour of something more abstract and esoteric, and this is something there’s been a welcome surge of in recent times. At the same time, the linear, overt narrative…
Read MoreReview by Harvard L. Some things are just naturally beautiful. The lilting arc of flower petals floating downwards in the breeze. The life cycle of bamboo as it grows from small, soft shoot to a towering forest. But the most beautiful? A car, daintily sliding sideways, from its wheels emanating…
Read MoreReview by Lindsay M. There’s a good chance I’ve mentioned this about a hundred times in my time with DDnet, but here it is again: space terrifies me. The idea that the universe is so vast and I’m so tiny gives me some serious anxiety, ranging from the heebie-jeebies to…
Read MoreReview by Jim S. A long time ago I rented SimAnt by Maxis on the Super Nintendo, and fell in love with it. I loved it so much that I begged my mom to buy me the PC version of the game, and she held out for a long time…
Read MoreReview by Matt S. I still play Nethack to this day. When I was younger I played Nethack because it was free and I was happy to have a game of the sheer complexity that it offered for free, even if it meant I needed to put up with ASCII…
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