Hundred Days is one of those wish fulfilment simulators that I am so glad exists. I love vineyards. I love touring them, tasting their boutique wines, and then staying for an à la carte meal at the vineyard’s inevitably pretentious-but-tasty restaurant. The food is always perfectly matched to the wine,…
Read MoreReview by Matt S. Hundred Days is one of those wish fulfilment simulators that I am so glad exists. I love vineyards. I love touring them, tasting their boutique wines, and then staying for an à la carte meal at the vineyard’s inevitably pretentious-but-tasty restaurant. The food is always perfectly…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreInterview by Matt S. As was announced last night, the Australian-developed Cult Of The Lamb, being published by Devolver Digital, will release across consoles this year. It’s a charming and amusing-looking thing, very much in line with the kind of thing we know Devolver likes to support… and Devolver’s support…
Read MoreNews by Matt S. This is a short piece of news, but since it involved the local Australian games industry, I feel compelled to write about it. The Aussie-made (Massive Monster development studio) Cult of the Lamb is going to be getting a release on consoles. It was previously released…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreReview by Matt S. An indie platformer that draws influences from bits and pieces from the history of Nintendo (predominantly) and also SEGA (to a lesser extent)? Say it isn’t so, because I’ve never seen one of those before! The hints of Sonic, Yoshi and Donkey Kong in the level…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreInterview by Matt S. For a developer that has only produced one game so far, Cherrymochi has got to be one of my favourite indie developers. Part of the appeal is their unique position: They are a studio that works within the Japanese games industry, but is formed from an…
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