News by Matt S. One of the finest art games in the last decade has now left PlayStation exclusivity. First launched on PlayStation 3 way (way) back in 2012, and then ported to PlayStation 4 and PlayStation Vita in 2014, you can now grab The Unfinished Swan on iOS and…
Read MoreInterview by Matt S. Earlier today, retro-themed narrative game, Woodsalt, got a release date and a new trailer and… it’s looking really, really nice. Promising to do away with the grind that could turn otherwise great games into time-sinks, Woodsalt has a lot of potential, backed with a lovely art…
Read MoreInterview by Matt S. Not every game lands and is met with immediate success. For many developers – especially those that operate in niche spaces like visual novels – success comes organically, as word of mouth spreads and people discover that this humble little thing, swimming in an ocean of…
Read MoreReview by Harvard L. Chinese Parents looked like a harmless enough life sim. What harm could it do, with its colourful, cutesy art-style and the premise of tracing a young Chinese child from birth to their eventual undertaking of the Gaokao (the university entrance exam)? As I now know, it…
Read MoreOpinion by Matt S. Yesterday/earlier today (depending on where you are in the world) Nintendo hosted a joyful little showcase of “indie” games, including a big pile of same-day drops onto the Nintendo Switch. It was actually one of Nintendo’s better performances this year, with a wall-to-wall dose of high…
Read MoreReview by Matt S. Through the Darkest of Times is a critically important game that is so relevant and poignant today and we should all play it (and then be terrified by its implications). It’s the kind of game that belongs in schools and museums because the points its making…
Read MoreReview by Trent P. Ballsy move, basing Necrobarista in Melbourne instead of Sydney (insert appropriate humour about the rivalry between the cities here). However, with the developer based in Melbourne, it isn’t really a surprise, and Sydney folk will need to give it a pass there. Regardless of city location,…
Read MoreReview by Matt S Deadly Premonition was released ten years ago now, and you’d think that in that time people would have learned. But, nope. Ten years ago people fixated on technical issues of that game at the expense of the greater point, only for Deadly Premonition to eventually become…
Read MoreWelcome to the July Digitally Uploaded podcast! We’ve got a lot of exciting things to talk about this episode. We start by running through all the big releases in July (it’s a big, big month). Then we chat about the educational value of games in light of This War Of…
Read MoreNews by Matt S. Ever wanted to play a game about “intimacy, idealization, and abusive relationships”? Yeah, me neither. It’s not exactly the material that makes for a wildly entertaining ride. But, games are art, and that means that games should explore difficult material. How it’s handled is critically important,…
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