Red Art Games is publishing Japanese shoot ’em up sequel Sonic Wings Reunion in the West

Take the skies!

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2 mins read
The key art for Sonic Wings Reunion.

If you haven’t heard of Sonic Wings, you may know the legendary Hamster Corporation’s shoot ’em up series by its Western name of Aero Fighters. Today, Red Art Games announced it will publish the latest game in the series, Sonic Wings Reunion. In the game, cities around the world are under attack by a mysterious and powerful organization, and the team must take to the skies to stop them.

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Here is a little more about the game, from Red Art Games:

In the year 20XX, cities all over the world are under attack. The mysterious organization “Fata Morgana” has returned, possessing superweapons and using unknown technology to seize control of the world’s military weapons.

The knights of the sky, the international secret rescue team “Project Blue”, rise up to fight this threat to the world. What awaits them as they take on these new and powerful enemies…?

Sonic Wings Reunion features eight playable characters and eight international stages. There is a local co-op mode, multiple difficulty options, a customizable training mode, and a soundtrack featuring new music and past songs from the series. The Western version will offer language support for English, Japanese, French, German, Spanish, Portuguese, Korean, Simplified Chinese, and Traditional Chinese.

The result of a collaboration between SUCCESS, Hamster Corporation, and past members of the series’ development team, Sonic Wings will be released in the West by Red Art Games digitally and physically for PlayStation 5, PlayStation 4, and Nintendo Switch on October 7. The game will be released in Japan on May 29, with language support for English, Japanese, Korean, Traditional Chinese, Simplified Chinese, French, German, Spanish, and Portuguese.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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