


I am a little surprised that there aren’t more “Monster Hunter-like” games out there. Dark Souls…
Welcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. Here, I bring you the…
This month we discuss a massive wave of censorship that is affecting the entire games industry…
Today’s Nintendo Direct: Partner Showcase was just as jam-packed as any other Nintendo Direct, complete with…
During today’s Nintendo Direct: Partner Showcase, Square Enix revealed a new trailer for its upcoming Dragon…
Session expired
Please log in again. The login page will open in a new tab. After logging in you can close it and return to this page.
This is an awesome review, well done Clark!
Just a quick question – is this game a carbon-copy of Fluidity on WiiWare? It looks like it (not that that's a bad thing) with a more varied art style.
They both use the same idea of controlling liquids, but they're actually very different games. Fluidity is Metroidvania-like with special powers, upgrades, actual enemies to fight, more puzzle elements, and a narrative. Puddle uses a regular level structure and throws you into various situations using liquids other than water. The different liquids usually change the gameplay quite a bit.
Ah – thanks for the clarification! Perhaps Puddle is more my kind of game, since I loved Mercury HG.
Not sure if the pun was intended, but "saturation point" made me smile.