The Amiga was home to a whole host of exceptional games in its time, but not all of them earned the right to be called true classics, even if they were innovative for their time. Advancements not only in visuals but also gameplay design have left some old school retro “classics” as interesting curios to look at, but not exactly…
On the one hand, the extended Hyperdimension Neptunia property, which has been kicking around since 2010 and the PlayStation 3, has become a familiar comfort. With more than one game released every year (some are remakes, yes, but this is release #26 bearing the Neptunia name), you will by now…
Read MoreOne of the finest examples that I can think of that highlight the differences between Western and Eastern game development, and some of the weaknesses that we as a collective industry have in critiquing video games, is to look at Dante’s Inferno and El Shaddai: Ascension of the Metatron side-by-side.…
Read MoreThere is massive money on the table for the first localisation outfit that can produce high-quality translations of Chinese-developed games for their Western release. Unfortunately, we don’t have that localisation infrastructure yet. It has only been in the last decade or so that games from Taiwan and/or China have started…
Read MoreOf all the ways to use the mighty Demon Slayer license I honestly did not expect a Mario Party clone to be one of the first. And yet, that’s what has happened. Following hot on the heels of the perfectly reasonable slash-em-up from from a few years ago comes Sweep…
Read MoreSquare Enix recently announced that it was cancelling some $150 million worth of games that had previously been greenlit as it shifts to more proven quantities and a strategy of being more selective in what it develops and publishes. What that means is that you should all enjoy SaGa Emerald…
Read MoreEndless Ocean Luminous is a rare treat. We live in a world where the games industry is steadfastly committed to speed. Often it’s done through violence and combat, but not always. Even puzzle game developers are on the hunt for ways to make their ideas flow as snappily as possible.…
Read MoreEpyx is one of those old publishers that commands a fearsome reputation today among a very cultish group of retro fans. You may well have heard of some of the company’s classics, but in comparison to the likes of Super Mario, Pac-Man, Space Invaders, Myst, Zork or Wizardry, the chances…
Read MoreSand Land became an unfortunate curiosity on account of Akira Toriyama being attached to it, and it being one of the first releases featuring his work following his recent passing. As far as Toriyama’s work is concerned, Sand Land delivers all the whimsical energy that you expect from his distinctive…
Read MoreStellar Blade very much wants to be a merger of NieR: Automata and the Soulslike formula. It’s a flashy science fiction romp through a decrepit, decaying world, and the ambience is certainly going to be familiar to NieR fans. It’s also undeniably well-made. However, for all the comparisons people have…
Read MoreThe dungeon crawl has been one of the most enduring genres of all. The original Wizardry – the game that essentially launched and popularised the genre, turns 45 next year. It’ll be well and truly ready for a mid-life crisis. In the years since we have seen so many classics…
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