I’m playing through Broken Roads right now. It’s basically “if Fallout was set in Australia,” or “if Mad Max was made into a game that actually respected Mad Max as a concept,” and I’m loving it. I’ll have a full review later on this week, but I wanted to use the game as an excuse to talk about something else…
Whenever FromSoftware releases a new game, one thing is guaranteed: the discourse of the week will be about its “difficulty”. Elden Ring, much like the Souls series and Sekiro before it, does not have an easy mode. In fact, the game is genuinely challenging. Note: It’s not difficult as some claim – it’s not like…
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