Review by Lachlan W. Wick, by Hellbent Games, is a horror game for a new age. The story goes that there is an old urban legend, a campfire game for teens designed to scare the pants off those silly enough to actually try it. The victim is placed alone in…
Read MoreReview my Pierre-Yves L. From the beginning, Seraph by Dreadbit games is a different kind of platforming experience. Being put in control of an angel is nothing new, but Dreadbit takes a different approach by creating a hybrid partnership in which both you and an AI will work together as…
Read MoreNews by Matt S. Well, colour me very pleasantly surprised. The greatest rhythm game ever made, Hatsune Miku: Project Diva Future Tone is being localised into English. Related reading: Matt’s writeup of the experience of going to a Hatsune Miku live concert. I honestly didn’t think this would happen. Future…
Read MoreReview by Matt S. If I had a dollar for every time I’ve recommended Farming Simulator to someone and they’ve laughed at me, before playing it to humour me and become absolutely captivated, I’d be able to buy myself a farm. It’d be a very small farm, sure, because I…
Read MoreReview by Nick H. I have long been a fan of motorcycle racing games. They provide a sense of speed and danger that is often lacking in racing games focused on cars. However, in a year that has seen some really great racing titles, Moto Racer 4 sadly falls well…
Read MoreReview by Matt S. I was already sold on virtual reality, so it would be unfair to say Eagle Flight sold me on the technology. Perhaps it would be more reasonable to say that Eagle Flight has really been the first game that showed the full power of VR. As…
Read MoreReview by Matt S. You know that you’re in for an unusual fighting game when, upon entering the story mode, you’re met with an option to have the events of previous games summarised for you, but it will take about 30 minutes to go through the backgrounder. Related reading: Matt’s…
Read MoreReview by Matt S. Root Letter is one beautiful detective mystery. It’s a visual novel, so for the most part you’re looking at static images of backgrounds and portraits of the various characters, but every single part of every single image drips with the most subtle, elegant, deft touch of…
Read MoreReview by Matt S. Those themes of uncanniness which are most prominent, … are all concerned with the phenomenon of the ‘double’, which appears in every shape and in every degree of development …the ‘double’ has become a thing of terror.” (Sigmund Freud, The Uncanny, 1919) Related reading: Here They…
Read MoreReview by Matt S. In the lead up to the release of the PlayStation VR, I hadn’t even considered how well the format might work for strategy games. Having now played Tethered, I realise that yes, of course VR does great things for strategy games. We’re all used to the…
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