Preview by Trent P. It is now approaching winter, and that means driving home from work as night falls; the lights flicker and illuminate the city in an almost foreign way. During the day the city seems busier and brighter. The night brings an odd contrast, it is quiet, and…
Read MorePreview by Ginny W. A Plague Tale: Innocence is being developed by Asobo Studio, a French outfit perhaps better known for adapting children’s movies into their video game counterparts. Interestingly, its latest endeavour, which takes place during the black death and brings with it all the plague-bearing rats and inquisitors…
Read MorePreview by Priscilla M. Over the years there has been many games that have tried to replicate the ever-popular Pokémon formula, which has captivated millions across the world. Most fail to surpass being tagged as a ‘Pokémon clone’ and are often forgotten about by the time the next Pokémon instalment…
Read MorePreview by Matt C. Gris is one of the most beautiful games ever made. This much was clear when it was first unveiled earlier this year, but to actually play it and see everything in motion is an utter delight. People often liken games to “a painting in motion”—hyperbole, most…
Read MorePreview by Matt C. I can understand why the developers of The Messenger would take what could have been a huge, shocking twist and use it as a selling point in the game’s marketing. After all, the thing I’m talking about is one of the most visible ways of distinguishing…
Read MorePreview by Harvard L. The recent stories about harsh indie gamedev working conditions, triple-A microtransaction scandals and oversaturation of digital platforms are necessary, but they can have a nasty side effect making the general public forget that game design can be fun and exciting. There is a palpable barrier between…
Read MoreReview by Harvard L. Amid Evil is Heretic, in some alternate universe where FPS games stayed weird, niche and mechanics focused. I’ll admit when the game arrived in my inbox I did a double take, since I had reviewed DUSK mere weeks ago and many of the praises I can…
Read MoreReview by Pierre-Yves L. After a triumphant return to the very roots of the modern RPG with Pillars of Eternity, Obsidian went to Kickstarter, as it had for the original, to finance a sequel, subtitled Deadfire. Currently moving into a closed beta for backers and the reviewing community alike, the…
Read MorePreview by Matt C. Next Up Hero is a strange beast to describe. It’s fundamentally a twin-stick shooter, but with elements of hack-and-slash, hero shooter, roguelike, and asynchronous co-op, it’s unlike any any other twin-stick shooter I’ve played. The game takes place within a world of songs, hitch is under…
Read MorePreview by Harvard L. DUSK is the epitome of the 90’s shooter come back to life. This is a game reminiscent of Quake, Half-Life and Unreal, starting up with a mock-DOS screen so authentic I felt I was thrown two decades back in time. Everything about this game is an…
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