game-jams-produce-art-they-deserve-more

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Opinion by Harvard L. It’s hard to state the significance of Essays on Empathy (reviewed here) without at least mentioning the significance of Game Jams. More than half of the games in this collection were originally created for Ludum Dare, or other time-restrictive challenges. In a Game Jam, participants are…

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we-are-not-consumers-why-we-need-to

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Opinion by Matt S. One of the most common words you’ll hear from people when talking about video games is “consumers”. People who buy and play games are “consumers.” The game developers and publishers are creating “products” and “content” for their fans, the “consumers”. This way of thinking hurts the…

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