Review by Matt S. Spiderweb Software isn’t a household name, but for years (and years) now the tiny outfit has managed to achieve something that most other indies will die dreaming of: establish a workable and sustainable business model. Spiderweb games are brilliantly niche, don’t overstretch themselves, and don’t get…
Read MoreReview by Matt S. I didn’t really want to sit down and write this review of Regalia. Doing so is going to take hours out of my life and… the game’s just not worth it. But in the interests of being professional, here we go: there’s nothing outright wrong with…
Read MoreNews by Matt S. There have been some truly horrible attempts at bringing the noir literary genre to video games, and yet I continue to hold out hope that each new “noir” game really nails it. The next attempt at doing noir in video game form is the psychological horror…
Read MoreReview by Ginny W. The Switch hasn’t exactly had a dearth of puzzle games in its first year. In fact, some of the games in this genre have been best-selling titles. However, if you’re too lousy at mathematics to make a real dent in Picross, or not after a game…
Read MoreReview by Brad L. Normally games that have the main character die over and over again cause me some immense frustration. The sense or repetition can almost drive me up the wall. But then I played Minit. Never in my life did I think a game that makes dying over…
Read MoreNews by Matt S. I like my horror smart. Good horror shouldn’t just be about mindless killing – it should weave psychological stories, tales of morality, address social themes. Even within the slasher or monster horror genre, there’s a vast difference between those that have some kind of intelligent basis…
Read MoreReview by Harvard L. I think it must just be something about the latter half of this decade – we’re experiencing a revival of well-designed puzzle games. Whereas in the early 2000’s, puzzle games found it difficult to maintain its market share due to increasing budget sizes and a move…
Read MoreNews by Matt S. A Kickstarter campaign for Idol Manager launched on the 28th, seeking funding to create and release an indie simulation game heavily inspired by Japanese idol culture from a small American indie developer. The project was seeking a humble $5,000 to get it over the line. Within…
Read MoreReview by Harvard L. I don’t want to be too hard on Black Painted Games – it’s a four-person team from Ukraine with a love of cats that decided to push a pulpy science-horror sidescroller out into the world: there’s something so lovely and earnest about that. The game in…
Read MoreNews by Matt S. Publisher, Raw Fury and developer Plausible Concept, have announced a new game, Bad North. Bad North bills itself as a “real time tactics roguelite,” and while I’ve become instantly wary of any game calling itself a “roguelike” (most developers don’t seem to have actually played Rogue),…
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