Star Wars Zero Company is an excellent tactics game in the XCOM vein (it’s been a while since we had a high-profile entry in this particular subgenre!). It’s an awful Star Wars game, but I’ll forgive it because the tactics really is that good. That it is such a good tactics experience is probably unsurprising given that the developer, Bit…
Reynatis’ single biggest flaw is that it tries too many things, and while each of its themes would in itself be worth exploring, piled into a heap together they create a narrative that often seems confused about what it is. Take for example the theme of fascism and resistance that…
Read MoreI was tempted to resist writing anything about the announcement of Ghost of Yōtei. It’s increasingly difficult to have a mature conversation about anything to do with video games without one pile-on or another happening, and I had more than enough of a pile-on from my review of Ghost of…
Read MoreThere are very few things that trigger my sense of nostalgia quite as powerfully as Worms: Armageddon. When this was released on the Nintendo 64 back in 1999, it instantly became one of THE rotation of multiplayer hits that dominated Friday, Saturday and Sunday nights at home with family and…
Read MoreThey really should have called this “The Legend of Link”, to keep up with the series syntax. That aside, Nintendo’s first significant effort to make their good princess (sorry, I never cared for Peach) a protagonist is an absolutely delightful experience, and shows that while Nintendo enjoyed massive success with…
Read MoreManufacturing third-party controllers must be a tough gig. It’s one of those things that the major console manufacturers – Sony, Microsoft and Nintendo – are hyper-competitive about because controllers impact heavily on how enjoyable their consoles are to use. Consequently, all three make excellent controllers, put them at reasonable prices…
Read MoreSo much of Neva, as well as its predecessor, Gris, comes down to Conrad Roset, the Creative Director of Nomada Studio, and the creative force behind both games. As a visual artist by trade, and one who has been exhibited in major galleries around the world, Roset’s games were always…
Read MoreA few years ago, Devolver Digital and Nomada Studio hit it big with Gris, which shifted several million units – rare for an indie game – and gathered up any number of awards and accolades. The success was for good reason, too. Gris is a hauntingly beautiful, powerful and evocative…
Read MoreIt’s clear from playing the demo that Romancing SaGa 2: Revenge of the Seven is a significant effort by Square Enix. It’s not just that the game has a full 3D makeover. Right from the first cut-scene, there are additional lines of dialogue and narrative added to give it context…
Read MoreAs most people know, I’m generally opposed to streaming streaming services. I find the idea of ceding any control whatsoever over what you can see, hear and play to corporations to be a very bad idea, and the fact that stuff moves into and out of these platforms (meaning your…
Read MoreI’ll never pass up an opportunity to play with Tohka. She is, of course, the very best of best girls, there’s no saying otherwise (unless you want to be wrong) and I won’t hear anything else of it. The point is that Date A Live: Ren Dystopia is an opportunity…
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