I don’t often write about films these days, but I recently saw something at the Japan Film Festival in Australia that was powerful, profound, and haunting enough that it has since occupied all my thinking. Kokuho, directed by one of Japan’s most noteworthy art film directors, Lee Sang-il, is, as we enter an era where AI is undermining the very…
I have 1090 games on Nintendo Switch. Obviously, I’m an unusual case since, as a critic that largely focuses on Nintendo, I kinda have to have that many games. However, anyone who even had a fraction of the number of games on Switch as I do would know the pain…
Read MoreIt’s worth remembering that we very nearly lost Rune Factory. The developer of the series, Neverland, went bankrupt, and 2012’s Rune Factory 4 on the 3DS seemed to be the end of it. Thankfully Marvelous stepped in, hired many of the original team to keep them together, and formed an…
Read MoreOn the one hand, there’s a lot to admire about Ghostwire: Tokyo. There’s a clever concept in there, and the Noh theatre influences seem to run more deeply than just the masks that you see on the antagonists and the game’s key art. It goes without saying at this point…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreAfter a month of work, the new-look DigitallyDownloaded.net is finally live, and we are absolutely thrilled with how it has turned out. I’m sure you’re all going to love a cleaner, prettier, more functional and more interesting website too. It makes our reviews and features really pop! This was the…
Read MoreWow! It has been quite the process and drama getting this together. When a hard drive AND backup crashed and melted, no only did we miss our original January release date for A Week On The Water as we had intended… but we very nearly lost the entire game! I’ve…
Read MoreConan Chop Chop wants to sit somewhere between Gauntlet and Hades. It wants to be an action roguelike with a moreish loot system, but also being orientated heavily towards bringing four friends together for some button-mashing chaos. Unfortunately, it’s much too inconsistent to reach the heights of either genre-defining great,…
Read MoreWith its title, Triangle Strategy takes being “on the nose” to a whole other level. While that is a weakness because it is difficult not to roll the eyes at it on first impressions alone, the ideas and concept behind it are sound and make more sense the further you…
Read MoreSometimes a game comes along and just wants to be a bright, happy bit of fan service, and to criticise it for that, and not being something that it’s not, seems a bit silly. As a bright and happy bit of fan service, Chocobo GP is wholesome, charming, cheerful and…
Read MoreBabylon’s Fall is a game that has been designed to be exclusively a “live service” multiplayer game. And so, to do something different with this review, Matt R (of Shindig and regular on DDNet fame) and I buddied up to cruise through a chunk of the game, and now, to…
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