Released over a year ago, Sanctum is still a hard game to describe to a normal video game player without getting a weird look; A combination of a first-person shooter and a tower-defense game that allows four players to create and destroy their own structures on the same map at the same time?
It sounds a bit too good to be executed on a playable level, but Coffee Stains Studios, the developers of Sanctum, found a nice and fun balance between FPS and tower-defense that doesn’t empower a single individual over another. I’ve personally played the game for over 30 hours and I’ve enjoyed every moment. However, Sanctum just got a bit harder to explain in its entirety.
Latest Articles
PQube and Wisageni Studio have announced a July release date for K-pop idol management sim game…
PQube is partnering with developer Full Stop Studios to publish its cozy village-life RPG, The Detectorist…
Koei Tecmo and Team NINJA have announced that dark Three Kingdoms action RPG Wo Long: Fallen…
Idea Factory and its otome factory, Otomate, is at its best when working with stories based…
During today’s Nintendo Direct, Square Enix announced the first HD-2D game in the Final Fantasy series,…
