Have you ever played Sonic Unleashed, Sonic Colours, or Sonic Generations and thought the on-rails 3D sections ought to be made into a standalone game? That seems to be the inspiration for Hardlight’s Sonic Dash. The company has produced the perfect embodiment of the concept, going so far as adapting it to be an endless runner. It’s certainly a more fitting activity for the blue blur than jumping, but it’s not without its limitations either.
Looking at the game from the broader perspective of endless runners, it would be easy to bemoan Dash’s lack of depth. Indeed, you can experience most of what the game has to offer in just a few minutes. Still, the game does so many things right that it’s hard to complain too much. The sense of speed is certainly there, as is the general spirit of the series.
It’s not like the game doesn’t lend itself to paid content either. Having a variety of stages with different enemies and obstacles would make for notably more enthralling purchases. Hardlight’s other title, Sonic Jump, eventually brought extra courses and characters, but releasing Dash with just one course seems questionable.
– Clark A
Find me on MiiVerse: Midori
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