Interesting games on April 5

7 mins read

List by Matt S.

I’m a big fan of for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, allows you to be transgressive, subversive, and downright dangerous. It’s a true “art gallery” for game ideas and creative developers, and it should be celebrated for that.

What makes a little difficult at times is finding things that are interesting to play. Discovery is a real issue when great ideas are buried among high school projects and nasty little efforts to scam a quick buck from players. With that in mind, I thought what might be helpful to readers would be if I did a brief write-up of interesting games that I’ve come across on each week. In many cases these games will be unfinished or “in development,” but I’m highlighting them because they promise something special and are well worth keeping on the radar.

Note: I also haven’t played these games. I highlight them as interesting based on the description and concept. Where I find the time to do actual reviews or other coverage, I will compose separate articles on the game in question. These aren’t so much an endorsement (or piece of criticism) as they are a head’s up.

Naturally, if you want to pick up a couple of the Dee Dee visual novels while you’re there on to support our work here, I would be eternally grateful! There’s a new one that just came out, Sade!

Indiepocalypse #15

In so many ways, Indiepocalypse cuts right to the heart of what is about. You could say that “it’s just a bundle”, and in some ways you’d be right… except that it’s a bundle of games that wouldn’t get a look-in to any other bundle. And the Indiepocalypse comes with a zine, and we all know that Zines are just so indie. 
This bundle actually looks really good. For $15, you get ten different games to play, as well as a Zine Maker software and the digital zine itself. One of the games, Winter, was commissioned specifically for the bundle, but otherwise you’ve got a porn parody of the Tetris Effect (the Sextris Effect), Kitty Tactics, which looks like the most adorable little casual strategy game, a Game Boy game in Escape From The Tomb of Apep, a “gardening roguelike” and more. These are all games that you just wouldn’t notice, much less play otherwise, but in the context of this free creativity indie collection? Yeah, that seems like the perfect way to discover these games.

I swear, each week that I log on to to check out the new releases, there are more and more horror games landing on the storefront. It’s almost like people are anxious and the horror genre is an outlet for those anxieties… Anyhow, NextDoor is another one of those, and I’m featuring it in particular this week because it was inspired by Junji Ito.

For those who don’t know who Ito is, he is one of the greats of manga horror. Probably best known for Uzumaki, NextDoor is actually inspired by another one of Ito’s works; Mini’s Ghost Stories. Bound up in an appealing pixel art style, this is a fan project (and therefore might be purged from the Internet before long), but it looks like the right kind of fan effort.
I have a soft spot for little visual novel labours of love (hm, I wonder why that might be…). A Pinch of Magic looks like a sweet little thing. It runs to just 25,000 words in length (that’s not much longer than an hour’s play), and has plenty of gorgeous art and two separate love interests. You can also choose the pronouns of your character, which should mean that this game is LGBTQIA+ friendly, and that’s always nice to see as well.

In the game, you play as a young witch, who needs to return to their hometown to help their grandparents run a magic store… with the caveat being that the store is facing bankruptcy because magic has been strictly banned. A visual novel take on the Footloose plot, if you well. With gorgeous art, everything points to this being one beautifully wholesome little romance experience.
Finally, I get to dip back into the Game Boy aesthetic this week, because this one looks like a really, really good example of it being used. You Died But A Picromancer Revived You is a fun spin on the Picross/nonograms concept. In the game, you need to navigate around a map, which is entirely covered, while avoiding hidden spikes by using the nonogram clues to help guide you. And if that doesn’t sound like a brilliant way to spend a couple of hours, I don’t know what will appeal to you.

It’s going to be a brief experience, as there are only 20 levels to work through, however, once you complete the set levels there will also be randomly-generated levels to give yourself a bit more of a challenge. I’m not sure how high quality those will be, as nonograms rely on carefully design by nature, but even if it is only the 20 levels that are worthwhile, this is an excellent concept, the art and aesthetic is charming, and this is a developer worth supporting.

– Matt S. 
Find me on Twitter: @mattsainsb

This is the bio under which all legacy articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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