Review by Moshe R. The magical mystery tour is here, finally, and it took me away. At least that’s The Beatles inspired feeling I experienced as I started playing Vignettes on my iPad, with its very Warhol choice of colour palettes, atmospheric music and minimalistic presentation. As well as it…
Read MoreWe can’t stop talking about Person 5, it seems. This past week, there’s been a lot of criticism over the game’s localisation, so the DDNet team decided to discuss that this week, and more generally how localisation should work, versus how people think it does. We also have a good…
Read MoreReview by Matt S. The original Dragon Quest Heroes was a delightful game, but in comparison to what Koei Tecmo and Square Enix have pulled off with this sequel, it looks more like a proof of concept than anything else. It’s genuinely incredible how the developer team has managed to…
Read MoreReview by Harvard L. Sometimes the indie scene catches you by surprise. Whether by novel gameplay mechanic, unexpected plot twist or affecting graphical style, the best indie games manage to make the player stop and say “well, I’ve never seen that before”. In Polish indie duo Lichthund’s Lichtspeer, that moment…
Read MoreReview by Matt S. Both Puyo Puyo and Tetris are action puzzle games in which you need to create specific combinations of objects as they fall down a well-like container, in order to make them disappear and prevent the well from filling up. Despite that similarity, before playing Puyo Puyo…
Read MoreReview by Brad L. Wonder Boy was one of the first video games I had ever played. I owned it on the old Commodore 64, and despite that version being inferior to the arcade and Master System editions. I did spend countless hours on it. Same goes with its sequel,…
Read MoreGadget review by Nick H. Of the new range of SCUF controllers, the most subtle is the new SCUF Infinity 4PS Pro. The theme of these controllers is your ability to customise them. Through the website you have a variety of different options for the appearance, but the Pro is…
Read MoreNews by Britta S. and Lindsay M. Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite…
Read MoreGame Theory by Matt C. If you’ve ever played a Persona game, chances are you’ve spent a lot of time in some iteration of the Velvet Room. They play an important narrative role, being the place where each protagonist’s journey begins, and where you get to choose the name that…
Read MoreSo, last week, we discussed the role of music in games in our DDNet team debating session. This week we thought we’d continue on that theme, and discuss the role of graphics in games. Is it just the hyper-realistic stuff that counts as “good graphics,” or is the visual artistry…
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