I’ve been making my way through the surprise-dropped Tomb Raider Definitive Edition that landed on the Switch a few weeks ago, and with two new Tomb Raider games just announced (albeit with a new publisher), that turns out to have been good timing to remind myself of the direction that Crystal Dynamics has been taking the character and her adventures.…
I was very hesitant to review Ghost of Yotei, as my experience reviewing its predecessor was… less than great. Applying even a rudimentary critical analysis to the artistic side of a major blockbuster game is asking for the fanbase to take it as a personal affront and then proceed to…
Read MorePuzzle Quest: Challenge of the Warlords is an enormously important game – arguably, you could trace the lineage of so many puzzle blend RPGs back to Puzzle Quest (Puzzle & Dragons, for example). The game itself, released way back in 2007 on the PSP and Nintendo DS by the same…
Read MoreI would argue that Silent Hill f is the finest game in a series that has produced some classics, if not masterpieces. A big part of that comes down to it simply having a setting and protagonist that resonates better with me, of course, and it’s certainly no slight on…
Read MoreLego Party is a Mario Party clone. Let’s not beat around the bush about that. It is what it is, and the development team at SMG isn’t for a second trying to claim otherwise. The problem is that Mario Party is a pretty challenging formula to get right, and… well,…
Read MoreI’ll admit that I’m not the world’s biggest fan of mecha games. I appreciate their appeal, but spending hours tinkering around with mech builds simply isn’t something I’m overly fond of – I’ve never been a min-max statistician when it comes to my beloved JRPGs either. So I missed the…
Read MoreLet’s get this out of the way up front: Varlet very badly wants to be Persona. It’s a game about dungeons that form out of people’s wayward “desires”, and those desires just happen to offer an opportunity for personal reflection while casting a broader analysis on society. It’s not a…
Read MoreOf all the many golf properties out there, Everybody’s Golf has reliably been the best of them. It’s also a series that has gone through a fair few developers, starting with Camelot (which would go on to develop the Mario Golf series), then Japan Studio and Clap Hanz for many…
Read MoreLast year, a humble Ukranian developer released Light de Deux, a sweet little romance visual novel about ballet dancers that I absolutely loved. The dance theme got to me, of course, but it was also well-written, well-drawn, and the characters inspired me so much I arranged with the developer to…
Read MoreI love it when a lost project is dusted off and finished. It happens, rarely, and often it is attached to a project that was either so far ahead of its time that the money overlooked it, or was a real passion project of some artist who ran out of…
Read MoreWhen it ain’t broke, don’t fix it. And in the case of Hideo Kojima games, they’re never broke. Konami’s new Metal Gear Solid Delta: Snake Eater is a very different kind of project to the Silent Hill 2 or Resident Evil remakes that really turned heads in recent years. This…
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