I have wanted to get back into Final Fantasy XIV for quite some time. I am a massive fan of everything it offers, from the art direction to the scope of the world and adventures that are held within it. I love the way that it handles narrative within the MMO format, and the massive range of locations to visit.…
I really wonder if there will ever be a time when I don’t leap at a re-release, remaster or remake of any of the first six Final Fantasy games. I already have all of these pixel remasters on my PC, and yet here I am playing them again on the…
Read MoreOnce on the DDNet podcast, we got to talking about “canon” games – ones that many people would consider to have historical or aesthetic significance. These are games that are worth going back to, even after technological increments have iterated and refined their design. For the JRPG genre, we immediately…
Read MoreI worry that the wonderful folk at the developer, Gust, have lost their creative thrust with Atelier. That’s not to say Atelier Ryza 3 here is by any means a poor game, because it is lovely and comforting, but the last five Atelier titles have been a nostalgic return to…
Read MoreThe difference between a very fine game, and an inferior, derivative pastiche can at times be very slim. Mato Anomalies is an excellent example of just how fine this line can be. Clearly inspired by Persona, and a novel attempt and bringing a kind of neon-noir approach to the genre,…
Read MoreThere is a problem when you make something subversive: how do you back it up with a sequel? If the sequel is too familiar and follows in the footsteps of its predecessor, it is no longer subversive by definition. It has lost its creative identity. This is unfortunately the case…
Read MoreKoei Tecmo is no stranger to the classic Chinese novel, Romance of the Three Kingdoms. The entire Dynasty Warriors series is, of course, based on that classic text. In many ways, it’s what makes Wo Long: Fallen Dynasty such a captivating game, because it’s such a different creative take on…
Read MoreGosh Ryza’s gorgeous. Atelier Ryza 3: Alchemist of the End & the Secret Key, the game, I mean. Not the character (but yeah, also her). The third and final chapter of Ryza’s story is almost upon us, and I’ve had the opportunity to sit down with the opening chapter or…
Read MoreOdencat isn’t exactly a household name, but this Japanese studio, behind the likes of Fishing Paradiso and Bear’s Restaurant, has been steadily building up a reputation for interesting ideas, executed well. The team’s next game is called Meg’s Monster, and it’s got a lot of promise. The game’s concept is…
Read More“It’s more of the same!” You just know that this is going to be the main comment (and complaint) about Octopath Traveler II. “It’s too much like the first.” Except it’s not. Of course it’s not. Octopath Traveler was a narrative-driven game that focused on the stories of eight distinct…
Read MoreLittle Witch Nobeta has been a significant (and perhaps mildly surprising) hit since first releasing on PC last year. For a game developed by a tiny team, having a “Very Positive” rating on Steam, off more than 8,300 players, is a significant achievement. Soon, courtesy of Idea Factory International, the…
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