I’m playing through Broken Roads right now. It’s basically “if Fallout was set in Australia,” or “if Mad Max was made into a game that actually respected Mad Max as a concept,” and I’m loving it. I’ll have a full review later on this week, but I wanted to use the game as an excuse to talk about something else…
I’m playing through Broken Roads right now. It’s basically “if Fallout was set in Australia,” or “if Mad Max was made into a game that actually respected Mad Max as a concept,” and I’m loving it. I’ll have a full review later on this week, but I wanted to use…
Read MoreIt’s really incredible to think about, but Sonic has been such a major part of the games industry for so long now. The blue hedgehog celebrates his 32nd birthday next week, and to celebrate that, as well as the launch of Sonic Origins Plus, the Australian distributor of SEGA games…
Read MoreSince AFL 23 launched a week ago, patches have been released nearly every day. The game was released in a poor state (note: as I noted in that article, I have in the past worked with Big Ant, the developer of the game, though I have not had any association…
Read MoreI know that this is something of an unusual article for DigitallyDownloaded.net, but it has been such a weird week I felt compelled to write it. It truly has been a surreal week for political discourse here in Australia. Four days ago, our national broadcaster published an article about how…
Read MoreToday, the Australian Minister for the Arts, Tony Burke, announced the Revive National Cultural Policy, which outlines the new(ish) Labor government’s position on the arts and the investments that it will make as part of that. Buried within it is some support for the games industry, but calling it a…
Read MoreSiralim Ultimate is the biggest and most expansive Siralim game yet. The three predecessors to this indie Pokémon-like offered a relatively modest 300, 600 and 700 monsters to collect and battle. Siralim Ultimate ups the count to 1,200. And that’s just one of many areas where the game aims to…
Read MoreWe’ve got something a little different for you today – we don’t often do interviews with folks from outside of the games industry, but the opportunity arose to have a quick chat with Glitch Productions, the Australian animation studio that has been turning heads with the quality of its Web…
Read MoreWayward Strand is such an odd little game, but that is by no means a criticism. Despite its utterly fantastic concept, and ironically given that it takes place in a floating airship, this game is sweet, meditative, and very grounded. It’s also incredibly Australian, but not in the over-the-top, Crocodile…
Read MoreThis is a bit outside of video games, I must admit. It’s even a bit outside of Japanese art and culture, as we cover in the magazine. However, an absolutely amazing subscription service has just launched here in Australia. As DDNet readers know, I usually rage about subscription services, but…
Read MoreDefiant Development was a favourite Aussie studio. Responsible for the excellent Hand of Fate, and the even better Hand of Fate 2, this team of game development veterans were doing amazing work to build the local industry and create a franchise that had real potential. Unfortunately, Defiant couldn’t survive a…
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