I don’t really play all that many games at Tokyo Game Show. This is in part because I’ve got too much else to do, in meeting contacts and observing trends. But also it’s because the lineups for most of the interesting games tend to be so long, and I really hate queuing for anything, let alone a game I’ll be…
Conan Chop Chop wants to sit somewhere between Gauntlet and Hades. It wants to be an action roguelike with a moreish loot system, but also being orientated heavily towards bringing four friends together for some button-mashing chaos. Unfortunately, it’s much too inconsistent to reach the heights of either genre-defining great,…
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