Yaza Games and Mythwright have announced that the unique (and often bizarre!) manuscript workshop sim Scriptorium: Master of Manuscripts will be released later this month for PC. In the game, you manage a workshop, create weird and wonderful designs, and meme your way through the Middle Ages. The Scriptorium is a cozy and relaxing creative space; there are no timers…
Whether you remember it or not, Ruina: Fairy Tale of the Forgotten Ruins was made back in 2008 with a combination of RPG Maker 2000 programming and a heart full of passion by video game development go-getter, Shoukichi Karekusa. While Karekusa has released more titles than there are search results…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI would rather play something like South Of The Circle than The Last Of Us. This is a beautiful, artful, thought-provoking little game that cleverly leverages some excellent cinematic techniques to make it look, feel, and behave like some good Eurocinema. It leaves a lot to interpretation – imagine actually…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read More“I have finally built my case against Catcher in the Rye.” This tweet, spat out by a YA author a few days ago (along with a video in which they outline their “case”), should have been easy to ignore. It is exactly what you would expect from a YA author.…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read More