Goichi Suda and his team at Grasshopper Manufacture have carved out a very specific niche. Starting with the likes of Killer7, No More Heroes and Lollipop Chainsaw, the developer has mastered the grindhouse aesthetic and where most of the time “kitsch” is a pejorative term, with Goichi Suda, it’s a creative weapon. Romeo is a Dead Man is the latest…
If the developers of Demon Sword: Incubus put half as much effort into the actual gameplay as they did with their array of costumes designed to show off more than cover, it might almost have been worth playing. Mind you, with a scintillating narrative that includes lines like this, I…
Read MoreI’m not sure who asked for a Bayonetta origin story, but I’m glad they did. I’m only the first five chapters into Bayonetta Origins: Cereza and the Lost Demon, and I am loving every minute of it. Related reading: Our review of the most recent Bayonetta game – Bayonetta 3.…
Read MoreIf Lone Ruin had been released three years ago, it would have been noteworthy. If it had been released a decade ago, it would have been celebrated. The game itself is an excellent example of taut, intense mechanics, a well-designed (and challenging) difficulty curve, and moody aesthetics. Unfortunately, it’s a…
Read MoreToy Soldiers has been kicking around for over a decade now, and gaming has changed a lot in that time. Back when it was first released on Xbox 360, Xbox Live (and console downloadable games) was a relatively new concept, and the tower defence genre was riding high. It was…
Read MoreMy favourite film of all time is The Crow. I have seen the film so many times that I can recite it from heart. “It can’t rain all the time…. I thought I’d use your front door… And I say I’m dead, and I move.” It’s a classic. One of…
Read MoreI find the concept of the succubus to be fascinating. As a symbol of the sheer terror with which Christianity views sexuality, the succubus is surprisingly important in terms of understanding the religion. Meanwhile, the contrast between desirability and danger inherent within the creature makes it evergreen content for both…
Read MorePolish off those game of the year trophies, because God of War: Ragnarök is almost certainly going to win a bunch of them. Whether it deserves them, though, is another matter entirely. People are going to love it because this is a massive, visually stunning, and viscerally entertaining game. However,…
Read MoreIt feels almost ironic that Bayonetta, one of the most grandiose action properties in gaming (if not the series that takes the crown), would somehow end up being exclusive to the Nintendo Switch. This is a series where the action, creatures, humour, narratives and setpieces are so fundamentally big on…
Read MoreMad Head Games has been around since 2011, and it has been a wild ride that led to its acquisition by Saber Interactive and, through that, becoming a part of Embracer Group in 2020. Now the team is gearing up for its first big game under its new owners, and…
Read MoreHere’s a free tip for developers and publishers: “Souls” means something in video gaming now. We may or may not like it, but people see that combination of letters and think something very specific. Soulstice is not actually one of these games (blessedly, given that this year has already been…
Read More