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Roguelite

review-nowhere-prophet-nintendo-switch

August 4, 2020
CCG/digital CCG/Nintendo Switch/Nowhere Prophet/Reviews/Roguelike/Roguelite/Switch Review

Review by Harvard L. Digital card games and roguelikes have become rather hip in the indie scene, so much so that a game like Nowhere Prophet by German studio Sharkbomb Studios feels more like a follower than a leader. And while I do absolutely want to take the developer on…

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Review: Mittelborg: City of Mages (Nintendo Switch)

July 31, 2020
Indie/Mittelborg: City of Mages/Nintendo Switch/Reviews/Roguelike/Roguelite/RPG/Strategy/Switch Review

Review by Matt S. Mittelborg wants you to think that it’s a blend of resource management, roguelike adventure, and esoteric storytelling about a doomed city that exists in the ether between planes. That sounds great, right? It did to me when I started playing this, and while I would very…

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Rogue Legacy: Harvard Let’s Plays

April 27, 2020
2D platformer/Indie/let's play/platformer/Rogue Legacy/Roguelike/Roguelite/Video/Video review

Video by Harvard L. Rogue Legacy is one of the most influential and well-known indie games out there. A 2D platformer/roguelike, the game is famous for being everything that people love – and hate – about roguelikes wrapped up in pacey action and a humourous art style. This week for…

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The brilliant City of Brass is coming to Nintendo Switch

January 15, 2019
Arabian Nights/Australia/City of Brass/FPS/News/Nintendo Switch/Roguelite

News by Matt S. Australian-developed City of Brass is one of the best FPS roguelites going around. Not only does it offer slick, engaging, challenging action, but it has a really cool Arabian Nights theme. It would have been nice to see more done with the theme, since we don’t…

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Review: Crimson Keep (Nintendo Switch)

November 29, 2018
Crimson Keep/FPS/Nintendo Switch/Reviews/Roguelike/Roguelite/RPG/Switch Review

Review by Matt S. Every so often you’ll come across a game that one person or another will call “unplayable” because they didn’t much enjoy their time with it. It might be that it has a graphical glitch or two that hampers breaks the immersion a little. Or perhaps it…

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